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105,940 Commits over 3,806 Days - 1.16cph!

7 Months Ago
Update timeline with new fade to black signal
7 Months Ago
Progess backup
7 Months Ago
Animation polish pass for end tutorial cinematic
7 Months Ago
Working well on the Arctic page
7 Months Ago
Tidy up
7 Months Ago
Better angle
7 Months Ago
When there's no PropRender script and we're calculating the ideal camera position ourselves, put it on an angle above the model instead of level with it
7 Months Ago
Ignore zero-volume renderers
7 Months Ago
Add support for vehicles in the skin viewer (e.g. Tomaha in Arctic pack)
7 Months Ago
Create a skin viewer per info model, only while opened. Since we can now have more than once, it makes less sense to have a single static one there.
7 Months Ago
Remove Canvas component from CloudDemos root, seems to fix interaction issues
7 Months Ago
Denmo UI doesn't want to catch mouse pointer events
7 Months Ago
Anchor the kayak on the x and z axis so it doesn't float away while the cinematic is running
7 Months Ago
Add cinematic option to hide first person player legs
7 Months Ago
First implementation of client browser for cloud demos
7 Months Ago
Fix cinemachine component not getting added and removed during cinematic
7 Months Ago
WIP system for showing 3D model icons on the skin pack screens
7 Months Ago
Parent merge
7 Months Ago
Added IMetalDetectable interface and implemented for MetalDetectorSource.
7 Months Ago
Compile fix
7 Months Ago
Limit full scan updates based on distance moved
7 Months Ago
Correct beep/light behaviour when first deploying
7 Months Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
7 Months Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
7 Months Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
7 Months Ago
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7 Months Ago
Variable rocket aimcone now placed in a varied range
7 Months Ago
Nicer start/stop detection logic. Remove the ghost flag effect prefab and related code. Misc cleanup.
7 Months Ago
Added a chance that the heli will go to random map positions over cycling monuments
7 Months Ago
Deploy timer
7 Months Ago
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7 Months Ago
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7 Months Ago
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7 Months Ago
minigun prefabs wip
7 Months Ago
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7 Months Ago
minigun prefabs wip
7 Months Ago
Convars
7 Months Ago
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7 Months Ago
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7 Months Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
7 Months Ago
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7 Months Ago
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7 Months Ago
Remove poolable
7 Months Ago
Remove some now unused client code. Increase the source timeout duration.
7 Months Ago
Applied the bulk of the changes from rework
7 Months Ago
Minigun folder setup wip
7 Months Ago
Remove save/load
7 Months Ago
Limit networking. Enable debug rendering.
7 Months Ago
Collider removed component changes
7 Months Ago
Enable read/write on a couple of colliders that would have resulted in incorrect navmesh generation in standalone