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131,623 Commits over 4,262 Days - 1.29cph!

5 Months Ago
Fixed server browsers virtual scroll heights
5 Months Ago
Steam inventory is now using virtual scroll, that was a pain
5 Months Ago
merge from main -> deprecate_old_monument_scenes
5 Months Ago
more modal changes
5 Months Ago
Don't lock vehicles for a period after purchasing if safe zones are disabled by a game mode
5 Months Ago
Better hero logic behaviour (especially when steam is down)
5 Months Ago
Added canRepairIfCraftingBanned option to game modes, enabled on hardcore Allows weapon repairs without a blueprint if the item being repaired is banned from crafting by the gamemode
5 Months Ago
Force play the whole death screen animation when closing the ESC menu while dead to ensure fog of war is applied properly
5 Months Ago
Fix recyclers in safe zone working at low efficiency in hardcore mode (there are no safe zones in hardcore)
5 Months Ago
Clear local fog of war when disconnecting from a server
5 Months Ago
Merge from main
5 Months Ago
Fixed steam inventory items not resetting themselves before being recycled Added some client prediction so we don't call refresh too often and end up with outdated cached data
5 Months Ago
Skin viewer fixes and tweaks
5 Months Ago
Cherry pick 125750 yolo
5 Months Ago
Improve the cart modal and fix scroll issues
5 Months Ago
Merge from main
5 Months Ago
Fix padding on buttons bug
5 Months Ago
Play and Search input styles
5 Months Ago
remove transitions to match all pages
5 Months Ago
Store subnavigation clean and search bar
5 Months Ago
Try and fix connect modal NRE on connect Fix weird demo buttons
5 Months Ago
Subtracted main and some stray files
5 Months Ago
Connect Modal + Play prefab clean up
5 Months Ago
Header changes, exit dialog styling, cart button
5 Months Ago
Fixed jungle pack wrong release date
5 Months Ago
premium modal styles
5 Months Ago
All general store page have their content setup
5 Months Ago
Compile fix again
5 Months Ago
Restored store DLC page content
5 Months Ago
Bugfix: BaseRaidBench - local player now rotates properly Tests: ran the scene
5 Months Ago
Compile fix
5 Months Ago
improvised walkway progress prefabed food market barge area
5 Months Ago
Fixed general tab featured item sorting issues Restored weekly featured skin tile Added skinviewer2.printsupporteditems
5 Months Ago
merge from jungle_update/spatial-biome-fog/fogmethod1 (clouds/fog/sky branch)
5 Months Ago
Steam inventory debug convar
5 Months Ago
5 Months Ago
Added portrait and square image override for store takeovers
5 Months Ago
WIP work to speed up culling
5 Months Ago
WIP work to speed up culling
5 Months Ago
Add navmesh obstacle to props used on oilrigs, preventing instances of unreachable navmesh on top or inside structures, which prevents pathfinding early outs
5 Months Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Compile fix
5 Months Ago
Merge from trimmed_asset_warmup/scene_warmup
5 Months Ago
Fix connect modal showing duplicate tags Fix NRE when receving a chat Refreshing the modded category refreshes the community category as it should (modded is just a run off from the others)
5 Months Ago
Show loading screen when returning to the main menu
5 Months Ago
Pause LoadBalancer when unloading the world
5 Months Ago
Merge from improvised_planks and very basic initial setup
5 Months Ago
Fix NRE in UIPlayerPreviewControls.ApplyRotation on disconnect Probably fix NRE in PlayerModel on disconnect