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131,922 Commits over 4,262 Days - 1.29cph!

10 Months Ago
set up viewmodel renderer - all working now but set to off until final model delivery
10 Months Ago
rotated mesh in entity
10 Months Ago
copyto now correctly recreates and copies armor slots and inserts for belt items too (mostly to stop the NRE)
10 Months Ago
adjustments, fix server compile errors
10 Months Ago
Update: ServerDemoPlayer - switch to control error reporting Tried the demo from staging, the error spam is too much and not super helpful, so adding a toggle to disable it. Tests: Played back the staging demo
10 Months Ago
Remove eat sound effect from pie items and move to animation event.
10 Months Ago
fixed cooking workbench smoothing on cooker.
10 Months Ago
Potential fix for AIs sometimes suddenly zooming very fast
10 Months Ago
initial entity,worldmodel and deployed prefab setup with correct worldmodel jar scaled up to 1.3, open hands layer set to 1
10 Months Ago
merge from cookingv2 -> crafting_update
10 Months Ago
merge from fix_multiple_effect_expiry -> cookingv2
10 Months Ago
Improve tiger leap fidelity
10 Months Ago
Fix modifier removal not working when multiple effects of the same type are active
10 Months Ago
Merge from main
10 Months Ago
Simplified the code for processing the data and log path strings
10 Months Ago
Merge from bee_grenade
10 Months Ago
merge cookingv2 -> crafting_update
10 Months Ago
merge fix_fridge_io_arrow -> cookingv2
10 Months Ago
Fix fridge not showing IO arrow - enable main power slot - set IO arrow direction
10 Months Ago
Optim: Avoid handling null cases in a batch with only non-null values - Also updated the test to spawn entities, since now it's a requirement for the func. This removes the need to juggle data to setup batch operations. Should save a bit of time. Tests: Ran the updated unit tests
10 Months Ago
Updated Bee Grenade Worldmodel FBX and Bee Grenade Worldmodel Material
10 Months Ago
Merge from armor_slots
10 Months Ago
Applied IsArmor flag to all armor slot container mods.
10 Months Ago
Fix for more consistent item swapping
10 Months Ago
Removed unused Bee Grenade Glass AO Map
10 Months Ago
Merge from hopper (new instance of human gib files)
10 Months Ago
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10 Months Ago
resized textures
10 Months Ago
sunken knife world model LODs, prefeb. .entity/.item/icon/.projectile prefabs setup haven't done viewmodel yet.
10 Months Ago
Cherry pick 114193: Fix wolves sliding on spawn
10 Months Ago
Merge from npc_check_spawner_is_on_navmesh
10 Months Ago
Merge from fix_tick_fire_detection_log_spam
10 Months Ago
Merge from fix_fsm_endless_recursion_log_spam
10 Months Ago
Added a different way to process the data and log paths for the DLSS plugin
10 Months Ago
Apply wolf meat change again?
10 Months Ago
Update Bee Grenade Materials and Textures
10 Months Ago
Merge from cookingv2
10 Months Ago
Reassigned changed wolf meat world models
10 Months Ago
Rebalanced temperature on hives
10 Months Ago
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10 Months Ago
Manifest update optimized
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
bees -> crafting_update
10 Months Ago
Merge from cookingv2
10 Months Ago
Changed loot panel title again
10 Months Ago
Horse meat can now spoil
10 Months Ago
Beeswarm culling changes
10 Months Ago
deployed Beehive new collider and prevent building volume