reporust_rebootcancel

131,942 Commits over 4,262 Days - 1.29cph!

10 Months Ago
merge from vehicle_build_privilege_fix
10 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
10 Months Ago
fixed vehicle building privilege cache reading as false negative
10 Months Ago
crafting_update -> bees
10 Months Ago
improved cooking work bench gibs
10 Months Ago
Merge from cookingv2
10 Months Ago
Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
10 Months Ago
separated client/server convars for trigger excludelayer behaviour
10 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
10 Months Ago
Wheat collectable layer fix
10 Months Ago
Merge from main
10 Months Ago
Fixed Wheat collectable using corn model
10 Months Ago
Merge from cookingv2
10 Months Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
10 Months Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
10 Months Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
10 Months Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
10 Months Ago
Merge from cookingv2
10 Months Ago
Fixed wheat missing from world population Was lost in merge in 112159
10 Months Ago
Merge from main
10 Months Ago
First pass on pie icons
10 Months Ago
Merge from cookingv2 to crafting_update
10 Months Ago
Compile fix
10 Months Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
10 Months Ago
Merge from crafting_update
10 Months Ago
Cooking lerp, driven by the server for now
10 Months Ago
merge from fix_world_serialization_checksum -> main
10 Months Ago
Fix test namespace
10 Months Ago
Add simple checksum tests
10 Months Ago
Fix world serialization checksum not handling -0f
10 Months Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
10 Months Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
10 Months Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
10 Months Ago
Fixed spoiled horse meat being cookable and usable as bait
10 Months Ago
Merge from crafting_update
10 Months Ago
Merge from 1p_spectating_grenade_fix
10 Months Ago
merge from bee_grenade2
10 Months Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
10 Months Ago
Merge from parent
10 Months Ago
Made the 3p held grenade not so small.
10 Months Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs
10 Months Ago
3p held visual consistency fix.
10 Months Ago
Fixed bee grenade worldmodel having two LOD scripts and some distance weirdness. Now only uses 3 LOD states instead of 5.
10 Months Ago
Material tweaks.
10 Months Ago
Merge from bee_grenade2
10 Months Ago
VM Bees. Various mat tweaks.
10 Months Ago
Merge from friend_chat_fixes
10 Months Ago
Basic steam timeline support
10 Months Ago
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10 Months Ago
Changed the HttpImage component on friends list avatars to more closely match avatars next to chat messages Possible fix for Discord avatars disappearing only in builds of the game?