reporust_rebootcancel

153,467 Commits over 4,536 Days - 1.41cph!

10 Months Ago
Match LOD settings on new scientist outfit
10 Months Ago
merge from naval_update
10 Months Ago
Implementing a few suggestions from Graham: - Move reconcilliation to Update loop - Transform pivot angle relative to transform space rather than world space - Make all of my reoncilliation/update use sensible values - Variable everything
10 Months Ago
merge from ah_trajectory_mismatch_fix
10 Months Ago
Don't run the steering wheel angle calculation if a player isn't mounted to a steering wheel
10 Months Ago
FIxed the sail deploy guide test not taking into account the players custom rotation
10 Months Ago
GPU crash fix, NaN check in cloud raymarch
10 Months Ago
Merge from boat_building
10 Months Ago
And include the player animation controller, that's kinda important
10 Months Ago
Merge from boat_steering
10 Months Ago
floor & floor.triangle snap directions
10 Months Ago
Adjusted frame range of steering anim, had 10 frames of no animation at end
10 Months Ago
Add validation between lighting the fuse and firing the cannon.
10 Months Ago
merge from islands to naval
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Re-enable dynamic occlusion pausing by default again
10 Months Ago
merge from main -> fix_dynamic_occlusion_pausing
10 Months Ago
Rework target snapping so it can support triangles - a block can now provide snap directions. Added IPlacementDirectionProvider.
10 Months Ago
merge from icon_renderer_path -> main
10 Months Ago
Allow path to be overwritten for PropRenderer - allows it to skip the "update the item's icon"
10 Months Ago
Let's not insta kill a GhostShip when a playerboat drives into it (it's a big JunkPileWater)
10 Months Ago
update manifest
10 Months Ago
added space station building skin back in to skins asset
10 Months Ago
merge from space_station_building_skin - restored sitem
10 Months Ago
merge from main
10 Months Ago
restored space station building skin sitem
10 Months Ago
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10 Months Ago
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10 Months Ago
Implement cooldown for deploy and edit. Also respects PlayerBoat.EditEnabled convar.
10 Months Ago
merge from birthday2025 -> main
10 Months Ago
Balloons polish - fix spacing inconsistencies in UI - fix being able to place signs on balloons - add RPC/s limit
10 Months Ago
Ejection WIP.
10 Months Ago
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10 Months Ago
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10 Months Ago
50 cal attack
10 Months Ago
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10 Months Ago
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10 Months Ago
50 cal stuff.
10 Months Ago
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10 Months Ago
Fix rare boat building UI nre when using enterdeepsea.
10 Months Ago
Wrapped ValidDismountPosition debug log in the debug convar.
10 Months Ago
Fixed couple of issues with viewmodel renderer on boat/building planner viewmodel
10 Months Ago
Cocoknight armor reposed fixes
10 Months Ago
Added toasts indicating the deep sea is about to close, broadcasted to all players in the deep sea Also added alarm sounds playing from floating cities (using oil rig alarm as a placeholder)
10 Months Ago
Boats now powerdown on death. Boat specific deployables no longer interactable with when the boat is dead.
10 Months Ago
Merge from naval_update
10 Months Ago
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10 Months Ago
merge from blueprint_viewmodel
10 Months Ago
merge from blueprint_viewmodel