reporust_rebootcancel

145,015 Commits over 4,444 Days - 1.36cph!

10 Months Ago
Update pooled list renting to new API
10 Months Ago
merge from main
10 Months Ago
Don't apply item ownership when opening loot containers in invis
10 Months Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
10 Months Ago
New naval phrases (so they arent lost after merging main)
10 Months Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
10 Months Ago
Leftover demo UI changes from hackweek
10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Servers now load and cache the english strings, so the phrase english fields can return something
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
merge from storepreload_nre_fix
10 Months Ago
Store preload NRE fix attempt
10 Months Ago
merge from friendsmenu_fix
10 Months Ago
Fixed friend menu being considered opened all the time
10 Months Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
10 Months Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
10 Months Ago
Missed file
10 Months Ago
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10 Months Ago
merge from localization_improvements/fixes
10 Months Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
10 Months Ago
Fixed conveyor filtering errors
10 Months Ago
Optimise ItemManager::Initialize Linq Queries
10 Months Ago
Workshop scene
10 Months Ago
Fixed empty tooltips NREing
10 Months Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
10 Months Ago
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10 Months Ago
Adding deployable rig anchor
10 Months Ago
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10 Months Ago
Prefab setup
10 Months Ago
Add Zlinq to the project
10 Months Ago
Downloaded last translations
10 Months Ago
Fixed borked NL jsons
10 Months Ago
Merge from prefabmode_lighting_fixes
10 Months Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
10 Months Ago
Merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
Fix wrong blendmode for new displacement clearing
10 Months Ago
Merge from main
10 Months Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.
10 Months Ago
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10 Months Ago
Add camera splines
10 Months Ago
merge from localization_improvements
10 Months Ago
Better phrase conflicts detection Fixed 5 conflicts
10 Months Ago
Some phrase update fixes/clean up