reporust_rebootcancel

106,698 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Improved system for the attack heli gunner cam: - Removed the heli's secondary camera entirely. - Moved the heli cam's post-processing to the main cam as an effect layer. - When gunner uses the monitor, simply move the player's eye position to the position of the gun cam and enable the effect.
1 Year Ago
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1 Year Ago
Merge from industrial
1 Year Ago
Tweaked industrial caching behaviour, cache is now regenerated when a conveyor attempts a move (if needed) rather than every time a pipe is changed The pipe changed callback now just stores a flag telling the conveyor it needs to rebuild the cache next move
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Fixed BaseMountable EyePositionForPlayer ignoring any GetEyeOverride overrides
1 Year Ago
Fix analytics error in editor
1 Year Ago
Only destroy 50% of loot when a vending machine is destroyed
1 Year Ago
Only select the RC identifier input field when no keys are down
1 Year Ago
Finalized NMS FX prefab LOD distances etc Disabled one stack of boxes from the main NMS scene because the FX prefab has a burnt variant there instead.
1 Year Ago
merge from main
1 Year Ago
merge from rc_drone
1 Year Ago
Reapplied 79671 "Tweaked power input position so it's not floating. Removed redundant collider" differently
1 Year Ago
subtracting 79671
1 Year Ago
merge from main
1 Year Ago
fixed c4 holster position
1 Year Ago
server compile fix
1 Year Ago
improved RF icon overlay visibility added RF disable/enable phrases
1 Year Ago
merge from main
1 Year Ago
Fix unknown string pool ID causing NRE in profiler when running an effect
1 Year Ago
merge from main
1 Year Ago
merge from rc_drone
1 Year Ago
Merge from industrial
1 Year Ago
Fixed case where industrial targets wouldn't get regenerated ClearConnections now uses pooled lists
1 Year Ago
Merge from main
1 Year Ago
Updated PTZ LOD render distances; now more in-line with existing CCTV camera
1 Year Ago
Merge from main
1 Year Ago
rustige_egg_f music
1 Year Ago
PTZ camera sounds
1 Year Ago
PTZ Camera rcIdentifier unset
1 Year Ago
Created grey control panel texture variant Additonal text decals Dressing progress
1 Year Ago
merge from main
1 Year Ago
phrases
1 Year Ago
Merge from c4_rf
1 Year Ago
network++
1 Year Ago
merge from rust_metrics_2
1 Year Ago
merge from accidental_item_breakdowns
1 Year Ago
Logged missions, underwater crates, buying vehicles & horses, gambling
1 Year Ago
c4 can now be toggled to detonate via RF instead of at the end of its arming timer
1 Year Ago
Log formatting tweaks
1 Year Ago
Reducing MinNetWriteBufferSize and MinNetReadBufferSize (testing)
1 Year Ago
Fixed Egg f opening
1 Year Ago
Refactor Steam inventory item price checking Show an error message if prices fail to load (re-select the item to try again) Button to break items will not show if price fails to load Button to break items will not show while price data is still loading
1 Year Ago
Fix Steam inventory not scrollable when mouse is over the gaps between items
1 Year Ago
reset scale on rustige_egg_f , more tweaks
1 Year Ago
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1 Year Ago
fixed egg suit insides clipping, more work on rustige_egg_f