116,227 Commits over 3,987 Days - 1.21cph!
Made monument topo bigger around road node
Force lighthouse to be at least 100 meters away from other monuments
helmet variation 1 & 4 cinematic textures
Fixed water pump placement issues (stating water too shallow when it wasn't)
Tank 2 & 3 cinematic textures
Updated Vintage Alarm Clock, Vintage Wall Clock and Smoke Detectors to meet feedback
Ocean is slightly less transparent when shallow
Increased effect of diving mask in deep water
CylinderVar4 cinematic textures
Fixed another WaterSystem.Trace NRE on maps that don't have a water system
Fixed a gap above lower dack door
Tweaked tugboat gibs mesh / split the main body into three parts and reoriented the mesh
Added vehicle privilege child entity to tugboat (this is easy to reapply, so give me a shout in case anyone is getting a conflict with their local changes)
Vehicle auth system improvements
Fixed WaterSystem.Trace NRE on maps that don't have a water system
Cherry picked
84175,
84176 => Fixed base UV affected by emission UV; Emission toggle not disabling emission
Fixed Emission toggle not actually disabling emission
Fixed Base layer UV when Emission uses secondary UV
reverting to straight exit out of ferry terminal
Added helmet var 3 to cinematic rig, added helmet var 3 mats/4k textures
Fixed Emission toggle not disabling emission
Fixed Base layer UV when Emission uses secondary UV
added uv2 to tv and base emission texture
updated textures
added textures for abyss suit helmet v 3 and removed the too good for this world green tint
Fixed tugboat being destroyed when loaded from a save
added ao to salvaged ice pick
added helmets 2 and 3 on diving suit to legs ignore list, and tweaked viewmodel skinning so its as good as i can get it clipping-wise
Spraycan no longer loses condition when reskinning an entity
Remove giveDiverSuitWithItemId convar, wasn't meant to be included
merge from building_skins_3
subtracting
81363 Moving all brick skin prefabs and meshes to content.private.bundle
Allow timed explosives to attach to Tugboat
Revert accidental tugboat HP change
Added Prevent Building volume to base of tugboat, so you can't flip it over and start placing chairs on the bottom
Detached small wheel in cinematic rig
Abyss DLC item name and desc updates
FallbackWater material tweaks
Vehicle auth system baseline
Ferry terminal monument topology tweak
Merge from media_projects/2023_06
Merge from media_projects/2023_06