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126,618 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Fixed easter egg hunt missing phrases
1 Year Ago
progress
1 Year Ago
cherrypicking 94558
1 Year Ago
Multiple harbor_1 bugfixes Added more zipline points to make it easier to access the cargoship from the rooftop Slightly expanded dock grounds to make it easier to access side doors from the island Scene2prefab
1 Year Ago
phrases
1 Year Ago
Merged harbor_tweaks_4
1 Year Ago
Fixed issue preventing harbor 2 from being considered as a docking point
1 Year Ago
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1 Year Ago
Modified shader to be more explicit about render paths
1 Year Ago
Prevent cargo from trying to leave the map mid dock. Now waits until docking has finished before leaving.
1 Year Ago
Fixed bug causing cargo to freeze when swapping between standard points and approach points. Bowpoint used for steering throughout
1 Year Ago
player update. setting up p17 weapon
1 Year Ago
player update. metal detector entity item held position edited and override controller updated with latest idle pose
1 Year Ago
Disabled snapping when in a building blocked zone
1 Year Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
1 Year Ago
Added more speed tree test data
1 Year Ago
adding speedtree test assets
1 Year Ago
Merged from main
1 Year Ago
Subtracting 94522
1 Year Ago
Missed files
1 Year Ago
Added speedtree files
1 Year Ago
Deleted and moved files
1 Year Ago
Further work on speed tree
1 Year Ago
Fix hover loot not working from backpack -> vending machine
1 Year Ago
Cargo ship side doors / Fixed intersecting geometry / Moved some interior props to compensate for geometry changes / set the door slightly deeper to prevent intersecting with the frame
1 Year Ago
Fix backpack UI staying active on screen after backpack is closed
1 Year Ago
Deleted Minigun World Model Texture PSD Files Imported Minigun World Model Texture Targa Files Re-Setup Minigun World Model Material
1 Year Ago
merge from sat tube
1 Year Ago
oilrigs S2P
1 Year Ago
merge from main
1 Year Ago
Merged in harbor_tweaks_4_cargoship
1 Year Ago
Merged in harbor_tweaks_4_cargoship
1 Year Ago
Slowed down ship turning
1 Year Ago
Reposed Burlap Shoes to match updated player rig
1 Year Ago
Prevented cargo from waiting twice Improved reliability of throttle - cache old speed and use it if unsure of next waypoint speed Fixed isues causing follow to zero rotation on approach
1 Year Ago
Fixed cargo speed limiting bugs Cargo now looks at previous node to find desired speed
1 Year Ago
Snow effect mat config, specified mask for volumes
1 Year Ago
Cache walkable navmesh layer. Added convar'd damage deploy check interval. Codegen.
1 Year Ago
edited minigun viewmodel anims
1 Year Ago
Check for valid navmesh at scientist spawn points before deploying. Handle missing navmesh.
1 Year Ago
Added Environment Mask field to MaterialConfig and moved MaterialSetup.Setup() call to Start()
1 Year Ago
trainyard S2P
1 Year Ago
fixed the collector bucket in trasinyard having an offset
1 Year Ago
Randomise between take cover and combat states when spawning scientists
1 Year Ago
S2P all
1 Year Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
1 Year Ago
Disable log spam for proximity manager
1 Year Ago
Harbor_1 curve adjustments
1 Year Ago
Remove storage code. Only run stabilisation while bike is awake.
1 Year Ago
Audio adjustment for gears + cleanup