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107,039 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Added max_couple_speed convar. Removed my train pop convars - not sure how we'll set these up yet.
2 Years Ago
S2P compound and water treatment
2 Years Ago
Mark above-ground rail siding TrainTrackSplines as aboveGroundSpawn = true
2 Years Ago
Merge from official_server_analytics
2 Years Ago
Merge from powerline_zipline/proc_gen_improvements
2 Years Ago
Merge from cui_improvements
2 Years Ago
Basic train spawner + convar setup, not functional
2 Years Ago
More megacliff area finalization
2 Years Ago
Updated train wagon coupler mesh / added bones for moving elements
2 Years Ago
Finalizing west megacliff WIP
2 Years Ago
Removing redundant code
2 Years Ago
Reduced "bad weather" probability: 90% of days will now be clear
2 Years Ago
Merge from rail_network_2
2 Years Ago
Merge from main
2 Years Ago
merge from postprocess_opt
2 Years Ago
merge from may_22_bugfixes
2 Years Ago
merge from save224
2 Years Ago
network++
2 Years Ago
Updated work cart mesh / added full bone setup to the coupler / mirrored front coupler to fix alignment issues
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Reduce the chance of vehicle parts from junkpile_j
2 Years Ago
SAM Site can no longer be damaged by bullet type damage
2 Years Ago
Better rail junctions
2 Years Ago
Merge NewModels -> Rail Network 2
2 Years Ago
Removed the rear cover from the above-ground WorkCart, to facilitate moving back to other wagons
2 Years Ago
Fixed bogie pivot bone assignments
2 Years Ago
Added ladder volumes to all the wagons. Unfortunately these really aren't working while moving, despite the parent trigger.
2 Years Ago
Fixed incorrect prefab IDs, updated manifest
2 Years Ago
Set up all the wagons with the new models
2 Years Ago
Fixed workcart gibs always being yellow, even for the red and blue variants
2 Years Ago
Brought the old WorkCart model back - work_cart_static still needs it. Probably better not to risk breaking any of the monument settings it's used in by updating it to the new model.
2 Years Ago
Fixed red workcart issues
2 Years Ago
Fixed instrument panel light position offsets, and player hand position offsets
2 Years Ago
Deleted the old WorkCart model
2 Years Ago
Coupling point edits
2 Years Ago
Set up workcart_aboveground, now with the new couplings
2 Years Ago
Updated wheel colliders and lowest LOD mat for the Rusty variant
2 Years Ago
Updated workcart.entity to the new model
2 Years Ago
Non global PostProcessVolumes no longer use colliders. They rely on the PostProcessVolumeLOD component and a specified bounds to calculate blend factor.
2 Years Ago
Added train pop convars
2 Years Ago
Merge Main -> Rail Network 2
2 Years Ago
Created PostProcessVolumeLOD component
2 Years Ago
Finalized around junkyard and beyond
2 Years Ago
Finalizing further down the west coast
2 Years Ago
Added a variant of the workcart model with new bogies and couplers Added modular train wagon models
2 Years Ago
Merge from foliage_grid_opt
2 Years Ago
Fixed NRE that could happen if Refresh was called when RefreshAsync was currently processing cells.
2 Years Ago
ProceduralMapRoad
2 Years Ago
Avoid sharp angles when branching off side rails