195,808 Commits over 4,110 Days - 1.99cph!

4 Years Ago
skin approval
4 Years Ago
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4 Years Ago
Explosions WIP
4 Years Ago
Ocean mesh setup, rendering in scene view.
4 Years Ago
Fixed NRE during loading screen when loading demos without the matching map file
4 Years Ago
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4 Years Ago
Added a search filter to the player list Adjusted layout
4 Years Ago
Added refresh buttons to all fields in admin UI Show convar help descriptions as tooltips (where possible)
4 Years Ago
Fixed issue where binding a key to nothing wouldn't save that bind if the key was in the default keys Now binds keys to "no_input" when clearing a bind which does nothing
4 Years Ago
MLRS map UI to show min and max rocket range. Areas outside the available range have a red tint
4 Years Ago
Fixed not being able to update convars with spaces in the value
4 Years Ago
Expose starting selection of server convars
4 Years Ago
Added cinematic tracking marker prefabs for map makers (2 variants)
4 Years Ago
Merge from general_qol
4 Years Ago
Running a dedicated server should no longer change graphics settings for clients on the same machine
4 Years Ago
Automatically self authorize when placing an auto turret
4 Years Ago
Airburst and various other fx files. Scene backup.
4 Years Ago
Lighting prefab updates
4 Years Ago
Picture icons for inventory paintings
4 Years Ago
Sign panel styling Fix underwear picker NRE in inventory
4 Years Ago
Merge from main
4 Years Ago
Remove old unused dance animation Added an extra fallback to try and stop dance animation layers staying active after a gesture has ended
4 Years Ago
Merge from main
4 Years Ago
Hide eyePositionOverride and eyeCenterOverride in vehicle inspector. They're unused since vehicles always mount the player in a separate seat mountable.
4 Years Ago
Merge Main -> Aux
4 Years Ago
Fixed cargo ship layouts still causing antihack trouble after my previous fix
4 Years Ago
Plywood walls set models and prefabs
4 Years Ago
Military hangar models and prefabs
4 Years Ago
Crash fix, more cleanup
4 Years Ago
Tank tread mud splatter files
4 Years Ago
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4 Years Ago
Cleaning up manager etc.
Tom
4 Years Ago
Pizza box source files
4 Years Ago
Merge Main -> Aux
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Merge Main -> Aux
4 Years Ago
Fixed incorrect prefab ID on ScientistNPC_Cargo_Turret_Any
4 Years Ago
merge from general_qol
4 Years Ago
Add support for kicking and banning players via UI Add support for modifying convars via UI
4 Years Ago
Merge from general_qol
4 Years Ago
Fixed VehicleLight setup on camper module
4 Years Ago
MLRS calculates projectile min and max range (based on angle limits and projectile velocity)
4 Years Ago
Removed radius marker image
4 Years Ago
UIRing. Draws a custom 2D UI element based on two defined radii. UIInvertedMaskImage. A UI image variant that uses the inverse of a UI mask.
4 Years Ago
The sign painting editor will now remember the last camera rotation when opening another sign
4 Years Ago
Merge Main -> MLRS
4 Years Ago
Increased spot light in sign painting screen angle (50->100) so large paintable surfaces like banners and huge signs are fully lit when being painted