198,758 Commits over 4,140 Days - 2.00cph!
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Moved DForm.ToolPresets and DForm.KeyBinder to ControlPanel panel, because the panels those functions create are Sandbox gamemode exclusive
Added math.DistToSqr (Community Contribution)
Minor optimizations to string.Comma (Community Contribution)
Fixed potential Lua error in scripted_ents library (Community Contribution)
Added support for 3 new types in AccessorFunc() - Vector, Angle and Color (Community Contribution)
Fixed broken translation for askconnect.loading
Fixed Lua errors when there are no permissions
FIxed permissions.AskConnect connecting to a "bad address"
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Tweak intertia tensor values
RetroSnowmobile set up, now driveable.
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WIP other snowmobile setup. Colliders etc
Scientists menu background video
Modify retro snowmobile collider mesh:
- Split into two parts and fill in the gaps so it can be convex.
- Limited dissolve to remove unnecessary verts + triangulate.
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Move wheel friction from general car setting to per-wheel. Also spelling tyre the commonwealth way 🇬🇧
Added a ViewmodelAspectOffset component that can move viewmodels away from the camera at certain aspect ratios
Added to regular phone and mobile phone vm's
Added icons and items for the two snowmobiles
merge from compoundbow_balance
excavator supply terminal fixes, show progress as percent
subtract
67163 - need more tweaking, outside the scope for upcoming patch
Added ability to view and revoke granted permissions in the Problems menu
Added permissions.EnableVoiceChat( bool )
Added +voicerecord to blocked console command list
TTT: Use permissions.EnableVoiceChat
compound bow costs more metal fragments
compound bow now loses condition while drawn back longer than 3 seconds
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markup library improvements - Adds markup.Escape, markup.Color, MarkupObject:GetMaxWidth, new argument to MarkupObject:Draw (Community Contribution)
updated world models from
67130
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8th birthday balloons texture
Compound bow techtree setup and research costs
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Bday_08 scene + directory changes