194,629 Commits over 4,079 Days - 1.99cph!

4 Years Ago
▆▌▄▌ █▅▍▉▋▋▄ ██▍▌
4 Years Ago
Demo list UI now shows hours as well as minutes and seconds
4 Years Ago
▅▆▊█▉ ▇▄█▉▄ ▉▍▄▍█▋ ▆▅▊▉▄ - ▄▇▄▄▊▌▉, ▊▉▊▌, ▅▇▉▄, ▄▄▆▊
4 Years Ago
▅▊▆▍▊ ▊▅█▆▆▄▇ ▊▌▄▉█▌▉▋▋ ▊▄█▌▇▅▇▄ ▍▍ ▇▇▆▌▍█ ▊▌█▆▉▍▍ (▌▋▆▋▉▄ ▉▋▇ █▋▉▊▌▄▆█) ▋█ ▇▇▋▍▇▄ ▅▄ ▋▄▄█/▆▊▅▉▅ ▅▇ ▋ ▄█▆▄▍▉▆ ▇▊ ▉▊▍▉▅▉▊▅ ▌▌ ▊█▍ ▋▋▆
4 Years Ago
Fixed an incorrect r/w warning on the Gibbable editor
4 Years Ago
Remove debug log
4 Years Ago
Added Point Darkness script. Attach this to any Light component to emit darkness instead of light. You can even emit different colours of darkness. "This is beyond science." - Matt
4 Years Ago
Bring in the interior walls of the solo sub turret mesh a little to prevent visual issues in the corners when using the box-shaped water culling.
4 Years Ago
Improve the solo sub's water culling volumes. Problems were caused by the water culling shader having a global maximum of four at a time. The solo sub needed six on its own. Probably not a good idea to have that many anyway, so rather than change the shader, reduced it to four per sub, and the interior mesh will just need a minor edit to not show any water inside. The culling volumes are sorted so having e.g. two subs near each other is fine.
4 Years Ago
Added convars, fixed mipmap bias calculation.
4 Years Ago
Fixed issues with incorrect settings being supplied to plugins.
4 Years Ago
Canyon area
4 Years Ago
▅▄▍▍▄▄▊▍▍▆ ▄▉▉▄▋▊█▄ ▄▇▆▍▌▋▄▅▌▉ ▌▊▍▇▋▋▅
4 Years Ago
Do not mark already subscribed addons as "from server" and do not unmount them on map shutdown
4 Years Ago
Plugin update, tidy up
4 Years Ago
Fix ch47
4 Years Ago
Fixed duplicator library's Min/Max calculations Fixed duplicator tool's bounding box going away on death even though a dupe is still active
4 Years Ago
Merge from backport_bugfixes
4 Years Ago
Fixed tunnel network gap when two stations were placed right next to each other and a tunnel tried to cross them (seed 1791348891 size 3500)
4 Years Ago
Fixed edge case where tunnel entrance would not connect to tunnel network (seed 598557641 size 3500)
4 Years Ago
Potential fix for server NRE spam
4 Years Ago
animal flee state + design improvements
4 Years Ago
merge from facingnavmodes
4 Years Ago
▄▅▄▅▌_█▉█▉▇ ▆█▄▍▌, ▋▄▇▇▍▊▇▆, ▇▇▌ ▉▌▇▌, ▍▆▌▅▋ ▍▇ ▇▍ ▇▍▋▉▋▊ (▆▊▄▄▍ ▅▄▌▄▉▋▌▋?)
4 Years Ago
▄▉▊▋▍ ▊ ▊█▇▉▋▌▊▍█▉▆ ▅▆▅▇▌ ▍▊▅▉ ▌▊▌▆▆▋▄▄ ▄▌▊▍▊▆
4 Years Ago
Fixed some constraint library functions (such as HasConstraints, GetAllConstrainedEntities, etc) not functioning with the world entity Fixed gmsave library (Spawnmenu save system) not saving constraints that are attached to the world entity on both ends (such as ropes)
4 Years Ago
Subtracting 61639 (should've gone on a branch)
4 Years Ago
Fixed edge case where tunnel entrance would not connect to tunnel network (seed 598557641 size 3500)
4 Years Ago
boar prefab & idle update
4 Years Ago
Added a facing direction override mode and added entity target support to BaseNavigator.
4 Years Ago
network++ save++
4 Years Ago
Merge from io_colour
4 Years Ago
If the currently playing shot is being renamed, exit it before renaming
4 Years Ago
Improved dragging behaviour when dragging around shots, locks the whole shot to the cursor rather than an icon
4 Years Ago
Mount pos edit. Solo sub now fully set up and driveable.
4 Years Ago
Buoyancy, mount anchor
4 Years Ago
Buoyancy edit on solo sub
4 Years Ago
Hide some more unused inspector vars from BaseVehicle classes
4 Years Ago
Various solo sub setup.
4 Years Ago
Typo fix
4 Years Ago
Added debugging.debugcamera_cycleBone bindable button (was hardcoded to tab)
4 Years Ago
Unsaved
4 Years Ago
Pre record UI styling
4 Years Ago
More collider work for both subs. Collision meshes for the propeller housing on both subs. Note that the solo sub interior is solid even in detailed collision mode - if we eventually let people shoot through the windows, the top turret will need to be modified to be hollow.
4 Years Ago
North of dome
4 Years Ago
Playback timeline styling changes Show overlay on timeline while recording a shot
4 Years Ago
Added support for renaming shots
4 Years Ago
Triangulate some faces
4 Years Ago
Merge from main
4 Years Ago
Made a collider model for the top section