194,630 Commits over 4,079 Days - 1.99cph!

4 Years Ago
Icons and description for wire/hose colour wheel
4 Years Ago
Merge Main->Submarine
4 Years Ago
Merge from main
4 Years Ago
Merge from demoshot
4 Years Ago
Merge from main
4 Years Ago
Finally managed to get colours matching from Figma to Unity
4 Years Ago
Merge from main
4 Years Ago
Cinematic animations backup
4 Years Ago
Fix modular cars sending a full network sync every tick when they don't have to
4 Years Ago
Timeline scene test + recorder presets
4 Years Ago
More
4 Years Ago
More
4 Years Ago
Rudder visuals
4 Years Ago
Fix bug in load method
4 Years Ago
Send steering input data from server to clients. Added save/load and proto stuff. Added physical rudder movement.
4 Years Ago
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4 Years Ago
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4 Years Ago
Fix rudder visual pivot point
4 Years Ago
Turn speed adjustment
4 Years Ago
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4 Years Ago
4 Years Ago
Minor edit
4 Years Ago
Bugfix for steering
4 Years Ago
boar model update, walk anim update
4 Years Ago
Fixed models not being flushed on level changes/disconnects when not hosting a local game (i.e. in multiplayer in general) mat_dumpmaterials now has an optional argument to hide refcount 0 materials A better approach to handling unmounted materials erroring (which causes severe performance loss when such materials are trying to render) - We now properly delete those from internal cached material list on map unload/load gma.MountGMA now also clears list of missing materials
4 Years Ago
Fix for AIInformationGrid having incorrect location when an AIZ has a position offset
4 Years Ago
phrases
4 Years Ago
Improved small battery placement Small battery can now be rotated before deployment Small battery can now be deployed on tables / boxes Fixed small battery bounds
4 Years Ago
Art drop
4 Years Ago
countryside bunker entrance WIP art and dressing setup
4 Years Ago
Fix for boar ragdoll disconnect error
4 Years Ago
boar idle
4 Years Ago
merge from hdprb ai merge branch
4 Years Ago
merge from ai main 61673
4 Years Ago
updated skeleton Boar assest
4 Years Ago
Rotated solo sub and resized. resized duo sub lods. separated out the rudders on both. updated prefabs including their sizes back to 1
4 Years Ago
Boar update - skinning, prefab, skeleton definition, ragdoll
4 Years Ago
subtract 61638 so manifest will build
4 Years Ago
Animal attack/chase state improvements
4 Years Ago
merge from main
4 Years Ago
Icon changes
4 Years Ago
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4 Years Ago
Another steering bug fix
4 Years Ago
Decrease drag a little, fix steering bug
4 Years Ago
Don't allow turning the sub if it's not moving
4 Years Ago
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4 Years Ago
adding source files
4 Years Ago
Merge Main->Submarine
4 Years Ago
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4 Years Ago
Added CheckInsideAnyCollider, covering checks on colliders of all types