194,109 Commits over 4,079 Days - 1.98cph!
Servers that failed to respond to the info request/ping are now shown in the server browser under "Unreachable Servers" section
Tweaked splat color and tiling settings on Terrain4 asset
Added "Disable Sprays" checkbox to the Options menu
Fixed not being able to see updated spray image of a player that rejoins the server after changing their spray image until the game is restarted (Also fixes their old spray image becoming error texture)
GitHub:
- Kefta: Added weapons/scripted_ents.PreRegistered hook [table can be modified in hook, return false to block registration]
- GitSparTV: Remove string.__index error [and fix false values in the string metatable not returning]
- kunacha: list.Add should return the index the object was placed at
More foliage material tweaks / increased specular settings on foliage / adjusted some tree textures
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updated shredder, textures/mat
subtracting
56232 - see Asana ticket
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Autoscroll event list to bottom when adding a new event
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Reserialized prefabs in Assets/Prefabs (counting 5355)
Reserialized prefabs in Assets/bundled/Prefabs/fx (all 1092 of them)
Explicitly running PreparePrefabs on all prefabs (only changed 8 files though)
Merge from prefab_build_optimizations (this doesn't do anything on its own, it's just an editor tool)
Random offset when sampling topology points
merge from /growable_rain
Added support for maxreceivetime to Steam Networking
Merge from lower_face_wearable
merge from /InteractionFix
Renamed binds to debugcamera_dollyforward and debugcamera_dollyback
Added current parented entity and dof target to the demo playback UI
Added debug.debugcamera_targetforward and debug.debugcamera_targetback to zoom the camera in/out (used to be hardcoded to mouse wheel)
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
debug.ent_find_radius will use the debug camera position if that camera is enabled
Initial headlights implementation on WorkCart
Add phone booths to supermarket and gas station
Merge from PoseToolsFixes
Merge from skin_editor_improvements
Bandana mask is now lower face
Clatter helmet, plate helmet, burlap headwrap, riot mask, rat mask, dragon mask now cover lower face
Don't show train health info when the player is mounted
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Bandit town foliage tweaks