194,177 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Lighthouse 2 & surroundings rework
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Add triggerparent area
5 Years Ago
Train wheels rotate
5 Years Ago
Added support for "dof_mode 2" that sets the focal distance based on distance from the camera to the parented entity, dof_focus_dist is still used and treated as an offset Added a new "graphics.dof_focus_target" convar that overrides which target the new mode uses for it's distance calculation
5 Years Ago
Test map edit, add test sedans on railway
5 Years Ago
Improved train speed control
5 Years Ago
Pre-splat
5 Years Ago
Pre-erosion test backup
5 Years Ago
Added Crane Collisions
5 Years Ago
Going back to kinematic track movement
5 Years Ago
Trying something with velocity
5 Years Ago
Merge from camera_recording
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Fix NRE when a player changes clothing in a demo
5 Years Ago
Fixed not being able to record multiple camera animations in a single demo session startRecordingCamera will now fail if a name isn't provided
5 Years Ago
New open plains area WIP
5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Arctic biome foliage material adjustments / normal intensity tweaks
5 Years Ago
_LOD shader LOD variants
5 Years Ago
Basic variant + shader LOD variants
5 Years Ago
improved small oil refinery placement on sloped terrain
5 Years Ago
Increased normal scale range to 12
5 Years Ago
More foliage material tweaks Improved cactus materials
5 Years Ago
Added basic support for bone followers on "anim" type SENTs - Entity.CreateBoneFollowers, Entity.UpdateBoneFollowers, Entity.DestroyBoneFollowers (All serverside only) "anim" type sents will render their physics object with vcollide_wireframe if there exists one clientside (yellow for clientside physobj, green for model index vcollide)
5 Years Ago
Quality settings (shader LODs) matching up perfectly
5 Years Ago
renderfx is copied to clientside ragdolls like it is for serverside ragdolls
5 Years Ago
Fixed console spam from the Paint tool
5 Years Ago
Junkyard v2 terrain work
5 Years Ago
Arid foliage material and texture tweaks
5 Years Ago
Added foliage normal scale based on thickness map
5 Years Ago
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5 Years Ago
AI Memory/senses respect ConVar.AI.ignoreplayers. Flee/move/roam states set movement seped percentages.
5 Years Ago
merge from /Twitch
5 Years Ago
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5 Years Ago
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5 Years Ago
More northeast
5 Years Ago
Refreshed Prefabs.txt and Prefabs.unity for the SDK
5 Years Ago
Monument markers fall back to root game object name when phrase is not set Added assets/bundled/prefabs/modding/monument_marker.prefab for custom map monument markers (displayed name is taken from the PrefabData "category" string)
5 Years Ago
merge from Twitch
5 Years Ago
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5 Years Ago
updated crane textures, fixed bad merge on crane prefab
5 Years Ago
5 Years Ago
Add support for promoting players to team leader from the app
5 Years Ago
Better train driving, still a bit bumpy but improving
5 Years Ago
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