201,453 Commits over 4,171 Days - 2.01cph!
Managed config file cleanup
Managed config file cleanup
Fixed Difference stat linker operator
Merge from stats_organisation
Stat collections updated for all species (with human values, so expect stupid movement speeds)
fixed some issues with the attachments being offset on the m249
ak47 ironsight target tweaks
- Fixed weapon anchor error
maxthreads convar defaults to 8
Doorway and window deployables are easier to rotate when placing them
metal gibs meta/prefab update
Entity neighbour linking is load balanced on the client
Yo dawg, heard you liked operators so I put perators in your operators so you can operate whilst you operate!
https://www.youtube.com/watch?v=hTFu1ns-fJ4
CommentToBind cleanup, defines
Deepness based refraction scaling; switched to perlin based high-freq refr; refr disabled in medium quality
Hates returning a handle with template
StatLinker.Sleep fixes
Need For Sleep Consideration tweaks
-bunch of profiler samples placed around IM, DM, DSE and considerations.
-removed tiny bit of LINQ
Updaing city editor stuff.
Added temp special bar effects
Added ticker to front end
ladder uses atlas material
wider twig window frame, double window frame hinges
merge from building_atlases
Mavis flying anims - final batch