200,682 Commits over 4,171 Days - 2.00cph!

10 Years Ago
- Can now switch weapons with the mousewheel as well as Q
10 Years Ago
eye fix
10 Years Ago
double nose poly fix and removed subd modifier
10 Years Ago
Vector() can now take a Vector as its first argument and return a copy of that vector
10 Years Ago
- Player health bar now flashes when <= 2 health and 0 shields - Loose cannon damage is now 2-2 from 1-2 - Flash component can now take a target gameobject to flash and caches it's own renderer
bot
10 Years Ago
Automated Linux Build #180
bot
10 Years Ago
Automated OSX Build #180
bot
10 Years Ago
Automated Windows Build #180
10 Years Ago
- Enemies/containers can now drop ammo - Ammo drops have an 80% chance to drop ammo type for one of your equipped weapons or 20% chance to be a random ammo type
10 Years Ago
Added debug_dump concommand. Dumps any non-default ConVars to a file.
bot
10 Years Ago
Automated Linux DS Build #180
10 Years Ago
* GitSync
bot
10 Years Ago
Automated Linux Build #181
bot
10 Years Ago
Automated OSX Build #181
bot
10 Years Ago
Automated Windows Build #181
bot
10 Years Ago
Automated Linux DS Build #181
bot
10 Years Ago
Automated Windows Build #182
10 Years Ago
Added floor frame shell protection Balanced floor frame health (now identical to floors) Fixed floor frame insert layers (collider has to be on construction layer) Floor frame inserts can now be rotated by looking at different frame sides Floor frames themselves can no longer be rotated
10 Years Ago
- Ammo placeholder UI and switching - Speed boost duration and cooldown reduced further
bot
10 Years Ago
Automated Linux DS Build #182
10 Years Ago
- Lowered turet health values 20->16 - Rooms now spawn more loot barrels - Loot spawner bug fix - Rebuilt factory tileset
10 Years Ago
- Weapon switch sound
10 Years Ago
SetAge now manages scaling for Units, added some more modifiers to SpeciesData Added Aging stuff to Species data, with effects for ages Fixed Units spawning with the wrong view prefab for their age/gender combination Disabled EffectParametersDrawer because Unity is a fuck weasel
10 Years Ago
Fixed wrong Breeding goal in Self - Social
10 Years Ago
Concrete fence walls models/LODs/Cols Rubble piles models/LODs/Cols Rubble piles textures & mat
10 Years Ago
Fixed floor frame overlapping exploit
10 Years Ago
Breeding progress
10 Years Ago
Dungeons fence dressing pass Scene2Prefab
10 Years Ago
Clear agent goals when added to a BehaviourGroup
10 Years Ago
Roof and foundation conditional model scripts Neighbour socket type and entity link
10 Years Ago
Updated building prefabs to the new conditional model system
10 Years Ago
Merge from main
10 Years Ago
FOR FUCK SAKE playership controller, adding animation blend tree !A animation clips
10 Years Ago
- Reduced last orders mission length to 4 rooms - Added Spawner Spikeys that spawn a bunch of normal spikeys when killed - Can now click middle mouse to collect weapon - Launchers can be set to destroy themselves after completing a cycle - Fix for healh bar not stopping flashing - Added no ammo click noise when trying to fire a weapon with no ammo - BaseEntity can now be set to spawn specific items
10 Years Ago
Fixed notification widget coroutine error spam
10 Years Ago
Fixed initial conditional model state
10 Years Ago
- Removed the debris chunks that look stuff you should collect from all the enemies
10 Years Ago
- Lowered the health of the spikey spawner
10 Years Ago
WIP Mavis Special
10 Years Ago
re-exported test court elements, making look more like concept and removing old stuff
10 Years Ago
tidied up test court water and made more like the swamp and lava water , removed many old meshes
10 Years Ago
Roof conditional model improvements and fixes
10 Years Ago
Mavis - smash updates ( inc making intro shorter) Owl - smash body, stretch anims, updates to main smash
10 Years Ago
Mavis - smash updates Owl - smash body, stretch anims, updates to main smash
10 Years Ago
Fixed morale threat/morale sim not inflating fraction to %
10 Years Ago
- Increased chance of spikey spawners and patchers
10 Years Ago
Fixed some data types not inheriting DataAsset
10 Years Ago
Bird mats
10 Years Ago
Fix buffer-overflow in surface.CreateFont Fix Vector with 0 arguments resulting in an uninitialised vector
bot
10 Years Ago
Automated Linux Build #183