200,687 Commits over 4,171 Days - 2.00cph!

bot
10 Years Ago
Automated Windows Build #178
bot
10 Years Ago
Automated Linux DS Build #178
10 Years Ago
- Enemies in an enemy pack now have a spawn chance weighting - Increased ratio of spikey enemies to others - Health tweaks for enemies - Glueblast collider radius tweak - Changed some spawn budgets down by 10
10 Years Ago
Merge from main
10 Years Ago
mammoth fast walk, attack, eat, ouch
10 Years Ago
Base Group stores fixed array of Units Added DM data source switch to BehaviourChainFilter
10 Years Ago
Species dietry data reset
10 Years Ago
Fixed Agent.CompareTo
10 Years Ago
Broke some shit. Looking at shadow optimisation.
10 Years Ago
Misc UI work
10 Years Ago
made it so it eats grass and loops and wolf idle aggressive loops
10 Years Ago
Fixed issue that prevented server savegames from loading in the editor
10 Years Ago
- Reduced duration and cooldown of speed bost - Reduced aggro range - WIP weapon pickups
10 Years Ago
-minor touchups on flock settings
10 Years Ago
- Stopped deadend checks
10 Years Ago
Fixed potential stability refresh close-to-infinite loop when loading old savegames
10 Years Ago
Fixed ExportTerrain window not showing up Added UnitInBehaviourGroup condition
10 Years Ago
Added UI InputController that can use XInput
10 Years Ago
- Weapons can now be picked up and dropped
10 Years Ago
Merge from stability-serialization
10 Years Ago
Context menus no longer remain when their parent is focused Changed scheme of ClientDLL context menus to match DMenu Weapon selection via key bindings should now always work on SWEPs
bot
10 Years Ago
Automated Linux Build #179
bot
10 Years Ago
Automated OSX Build #179
10 Years Ago
- Added ammo types and ammo - Weapons now use ammo - Weapon definitions can set ammo type and ammo cost - Weapons grant ammo of their type when picked up for the first time
10 Years Ago
More attempted fixes for breeding
bot
10 Years Ago
Automated Windows Build #179
10 Years Ago
-added an error message in case of empty grass-population in grass parameters.
10 Years Ago
re-exported swamp court buildings
10 Years Ago
Men can no longer make themselves pregnant
10 Years Ago
Unit.CreatePregnancy only takes father Unit as param
10 Years Ago
halved or more many textures on swamp and dojo courts. Combined plant and tree meshes on swamp court, turned off water reflect layer for many objects, removed unused textures and lights
bot
10 Years Ago
Automated Linux DS Build #179
10 Years Ago
FOR FUCK SAKE playership prefab/controller !A shoot anim FOR FUCK SAKE player animation layer setup
10 Years Ago
Mavis - smash anim updates Lion-EL - smash body & stretch anims
10 Years Ago
Lion-EL - smash body & stretch anims, main smash update + .meta
10 Years Ago
Progress
10 Years Ago
Select the itemdef when selecting node in tech tree
10 Years Ago
Moved unlockxp/unlocklevel to blueprint (from itemdef) Show unlockxp on items in tech tree
10 Years Ago
- Added placeholder ammo counters to UI
10 Years Ago
- Weapons now use one ammo cost for both weapons, not one each
10 Years Ago
- Weapons can now drop from enemies and crates - Spawn budget changes
10 Years Ago
- Reduced ammo cost of loose cannon
10 Years Ago
- Increased spawn weighting of spikers
10 Years Ago
Reduced Sky Dome reflections to 512 to save 144 MB of vram; reflectionProbes use 3 copies for some reason
10 Years Ago
Water stuff backup.
10 Years Ago
Merge from main
10 Years Ago
Added floor frame socket type Removed pillar and block sockets from floor frame building block
10 Years Ago
Merge from main
10 Years Ago
Deleted old hunting music, added combat1
10 Years Ago
Merge from prerelease Network++ Manifest