200,680 Commits over 4,171 Days - 2.00cph!

10 Years Ago
Render stuff in a separate native dll (so linux server doesn't try to load it)
bot
10 Years Ago
Automated Windows Build
10 Years Ago
- More
bot
10 Years Ago
Automated Windows Build
10 Years Ago
- Reworked start screens flow
10 Years Ago
steamclient.so for linux server
10 Years Ago
10 Years Ago
cleaned up item allocation (eg kids dont get adults items) new haircut for children new items for children baby gets its own material and is a head slot for now (to stop it blooming and clipping)
10 Years Ago
checking misc materials
10 Years Ago
10 Years Ago
VM look stuff.
10 Years Ago
fixed bug with rotation and scale on female causing her to be tiny
10 Years Ago
Log, store startup errors
bot
10 Years Ago
Automated OSX Build
bot
10 Years Ago
Automated Linux Build
bot
10 Years Ago
Automated Windows Build
10 Years Ago
not sure why this changed.... might be important?
10 Years Ago
seperated out ww metal components for shadow purposes modified test court meshes to match new concept
10 Years Ago
created new ball bomb mesh
9 Years Ago
set shadows on/off on to ww objects, baked out new lightmaps with AO
9 Years Ago
Fixed ReorderableListDrawer not working
9 Years Ago
2 new hairstyles
9 Years Ago
Social/Breeding Goal data + breed condition DecisionLayer fix
9 Years Ago
- Moved steam manager to splash screen
9 Years Ago
FOR FUCK SAKE resetup playership part FOR FUCK SAKE rebuild playership prefab FOR FUCK SAKE remade cockpit rig !A new base cockpit model/textures/mat (wip)
9 Years Ago
- Ripped out some more unused stuff, cut down some loading times slightly
9 Years Ago
Copy steamclient.so to Plugins/x86_64 for linux server
9 Years Ago
Natives
9 Years Ago
flamethrower and scope + LODs and materials etc
9 Years Ago
prefab prepare
9 Years Ago
FOR FUCK SAKE playership prefab !A gigglebone script
9 Years Ago
- Removed some doors from factory rooms to eliminate inter-room backtracking
9 Years Ago
Pre-lighting tweaks in the shader. More glorious temp clutter in /water3/
9 Years Ago
Fixed post processing shaders being broken on OSX due to a previous change
bot
9 Years Ago
Automated Linux Build #187
bot
9 Years Ago
Automated OSX Build #187
bot
9 Years Ago
Automated Windows Build #187
bot
9 Years Ago
Automated Linux DS Build #187
bot
9 Years Ago
Automated Windows Build #188
bot
9 Years Ago
Automated Linux DS Build #188
bot
9 Years Ago
Automated Windows Build #189
bot
9 Years Ago
Automated Linux DS Build #189
9 Years Ago
/Water3/ stuff and cleanup.
9 Years Ago
Clouds FreeCamera mouselook toggle with left alt
9 Years Ago
Clothing adjustments and reskinning. Cleaned up some weird locations of prefabs/meshes.
9 Years Ago
Temporarily moved a bunch of clothing prefabs to work with the playermodel scene
9 Years Ago
Completed shader refactor
9 Years Ago
Added missing files
9 Years Ago
Merge from shader refactor branch
9 Years Ago
Merge from shader refactor branch