201,570 Commits over 4,171 Days - 2.01cph!
Fixed NRE when users quit while they have no character, and generally fixed up the NetworkSubscriber thing a bit
Added a corpse gathering goal so units fill up meat racks
Fixed saving on server quit
updated special fx for a bunch of weapons
Fix ordering change that was preventing characters from loading in listen server mode
WIP ViewFill placement system and building component
water_well_e - polish pass
Dispose ambience culling group in OnApplicationQuit
Patrol Helicopter debris wont float in the sky anymore when crashing at junkyard
Shutdown EAC after disconnecting from the server (crash on exit)
Procedural cover point improvements.
More work on scientist behaviour.
Skip OnPreCull / OnPreRender / OnPostRender when closing the game (wtf?)
added some reason logging to squad verification.
fixed team and unit names not being removed from available name pool when used.
Removed some debugging shit
merge from junkyard fixes
WaitForZonesReady only waits for spawners that have started
Spawning shit all uses coroutines
moved MatchMode to GameSettings
Fixed Session.Load not yielding to world manager spawning routine
Various cleanup
UnitCollections view pooling is pre-allocated
NavMeshObsctacle pool pre allocates, manually init in game bootstrap
LOD meshes for the new creatures.
Animation fixes.
Moved all update calls etc. to one place.
Fixed craft order activity displaying the wrong info (requester/crafter were switched around)
Generated enums
Fixed a career mode creation bug which was leading to a bunch of other bugs.
Added editor menu option to delete career save file.
Added blackboard item craft requirements filter, removed condition from TargetFilter.FindRequiredItemForCrafting
Filter editor cleanup
cm se unit list spacing tweak
Added sendnetworkupdate admin console command (useful for testing)
clicking play match with an invalid/incomplete squad for your next career match no longer starts the match and crashes, instead switches to squad editor tab for you to finish your squad.
added help prompt text when trying to start career match with invalid squad
LOD meshes & setup for the rope bridges.
Content bundled dungeon meshes.
Fixed NRE in PlayerModel.DoAimingSounds