130,552 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Prevent orbit strafe from breaking until rockets are emptied
 
                
                
                
                
                
             
         
        
            
            
            
                
                Various lighting, material, occlusion, screen improvements. (WIP)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Slowed down rockets shot during orbit strafe
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't show the minigun backpack model if the player has anything equipped in the backpack slot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add viewmodel camera animation component to minigun viewmodel
Zeroed out the camera transform so it's at 0,0,0 pos/rot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure that heli instantly explodes when impacting the water the same way as it does on land 
Prevented exiting any state if retiring - probably not needed
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent patrol helicopter from being able to be aggro'd when leaving the map
This stops it despawning mid fight
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added lods to minigunammopack wearable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sidecar bike steering adjustments
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Sidecar bike driving physics work
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick 
91693, 
91692, 
91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed errors when the TC is not associated to any building (spawned via command)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prefab cleanup, fixed screens initialization
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refill rockets when starting orbit strafe
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Refactored strafe rocket code
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Setup for western DLC racks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Initial script auto setup run
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed unused duplicate lodgroup script
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Few checks to only point at interest zone if in orbit and not breaking orbit
Overrode default rotation speed for orbit strafing
Set interestzone origin from strafe passover to ensure a more accurate target
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from toolcupboard_retroskin
 
                
                
                
                
                
             
         
        
            
            
            
                
                Converted retro tool cupboard from prefab variant to normal prefab
Fixed StringPool errors on retro tool cupboard
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from oilrig_sat_tube
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from harbor_tweaks_4_cargoship
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed outline not appearing on worldmodel when dropped
 
                
                
                
                
                
             
         
        
            
            
            
                
                viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
 
                
                
                
                
                
             
         
        
            
            
            
                
                cherry picking bridge LOD fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                 NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated minigun ammo pack with final model (placeholder materials for now)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Orbit strafe now attempts to point at interest zone wilst orbitting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Heavy scientist suit can be equipped with backpacks
Heavy scientist suit tanks get hidden when backpack is equipped
 
                
                
                
                
                
             
         
        
            
            
            
                
                edited minigun view model deploy and admire anims
 
                
                
                
                
                
             
         
        
            
            
            
                
                cctv controls, microphone, notepad, telephone
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed resource boxes disappearing after leaving network range and returning
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed screens not appearing on lowest object quality
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked LOD culling distance to match regular TC
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked front storage adaptor position