241,440 Commits over 3,867 Days - 2.60cph!
Fixed tugboat fuel storage interaction
More buoyancy for tugboat - sit higher in the water
Request updated camper positions for the map if a player has a camper in their respawn options every 30-45 seconds (it gets updated every 10s if a player is dead)
Finished porting all Core shaders to Rust Standard shader backend
Merge from tooltip_cleanup
Manifest rebuild after merge
More layout change (what if we just.... didn't have a layout component)
Merge Main -> RagdollRewrite2
Remove Slider
Remove SliderEntry
Organize DefaultGameMenu into folders
Stylesheet cleanups
Actually delete the panels in UISystem.Clear()
Style tweaks
Add some delays to let the UI be smooth during game transitions
Refactor, add Game.Menu instead of expecting n00bs to pass the object around
Hide menu navbars when in gamemenu
Whitelist playing sounds in gamemenu
Don't SkipHotload InspectablePanels because it fucks the menu up
Pass menu opacity to the gamemenu
Friends list gets pointer events
Leaderboard backup, run #3484
Fixed wrong ui alpha blending
https://files.facepunch.com/garry/43b379eb-f457-4b92-92c1-be67b30b4d2d.png
DefaultGameMenu ingame style
New Skin Variations for the Muscley body
Leaderboard backup, run #3480
don't show warning in instagib
Remove some logs
Support cover fill rendering for HttpImage
FPArms: fixed left arm IKchain
v_usp: animgraph implementation, additive idle layer, empty anims
Fixed text on ship screen
Soundscapes always transmit, should fix long initial delay
FPArms: add notes on IKChain nodes
Fix joining server from gamemenu context
Constrain package list on main menu
Leaderboard backup, run #3459
RootPanel gets automatic basic styles for textentry, popup, tooltip
Don't try to navigate to /lobby - that's done when it's ready
Slider control value range font tweaks
Move buttons on :active
Don't swallow first window click activation if we're in the menu
Leaderboard backup, run #3456
Updated Square additional building front
FPArms: explicitly reject weapon_root from existing weightlists
v_usp: reload animations
Merge branch 'main' of sbox-assets
Updated asset library map
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Use correct vertex shader for g_screenspace
Sign dlls on windows
Leaderboard backup, run #3445