reporust_rebootcancel

129,053 Commits over 4,232 Days - 1.27cph!

57 Days Ago
manifest
57 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
57 Days Ago
shore crate now spawns on T0 beach - rare spawn
57 Days Ago
loot generation
57 Days Ago
merge from loot_generation
57 Days Ago
Added shore crate
57 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
57 Days Ago
Merge from Hackweek_Spike_Trap
57 Days Ago
merge from meta_shift
57 Days Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
57 Days Ago
merge from ghostships
57 Days Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
57 Days Ago
merge from meta_shift
57 Days Ago
PT Boat Update
57 Days Ago
Merge from manual_anchor
57 Days Ago
Merge from parent
57 Days Ago
merge from commandblock_save_lastplayer
57 Days Ago
merge from rps_holster
57 Days Ago
merge from dropbox_wall_loot
57 Days Ago
merge from fix_bradley_apc_debris
57 Days Ago
merge from fix_sleeping_wetness
57 Days Ago
merge from fix_weapon_rearm_noclip
57 Days Ago
merge from qol_hardcore_convars
57 Days Ago
merge from buildingprivlidge
57 Days Ago
merge from bradleyapc_allocs
57 Days Ago
merge from ch47_favouritism
57 Days Ago
Merge from main
58 Days Ago
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58 Days Ago
▌▍▉▉▊▆█▅▉▍ ▅██▇▌▋▋▉▌▆ `▄█▇▇▆▌█▇▍▉▆ = ▊▄▆▇` ▍▌▇▊█▊▊
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▋▋▋ `▊▌▋▊▅▅▉▆` ▆▋▆▄▆▄▄▋▊▉█▊▍ - ▌▆▍▍▌ ▇▋▊█▅▍▌▉ ▊▍▅▉▉▌▋▆ █▍▄█ █▉▆▄▉ ▊▇▄ ▌▌ ▉▋'▋ ▆▋▋▉▌ ▉▇▆ ▋▇▅▊ ▅ ▄▉▍▋█▇ ▍█▇▋ ▉ ▉▍▉▉▋▋▌▇▇▋ - ▆▄▄▊ ▊▇▋▅▋▅ ▅█ ▇▊ ▋▅▄▇▅ ▌▇▌ ▄▅▄ ▍▄▋▉ + ▍█▋▆█▌ ▉▌▄▌▄▆▆ + ▊▉█▄▉▌ ▌▉▊▉▆
58 Days Ago
Codegen + fix compile error
58 Days Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
58 Days Ago
Compile fixes
58 Days Ago
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58 Days Ago
▉▌▋ ▉▇▄▆ ▅▌▌▌█ ▌▄▄▍▌▌▉ ▌▆▍▄'█ ▍▌▇▋▅▆▅▍ █▌ █▇▆▌▆█
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▉▆▇▅▇ ▆▇▅▊ ▄▇▍█ -> ▍▊▋▍▊█▄▍█_▊▋▋▉▊_█▉▊▇█▊▌▋
58 Days Ago
merge from admin_logging -> main
58 Days Ago
█▊▍ ▋█▉█▅ ▇▇▌▇▄▍▆█ ▅▇ █▆▊▄▇▄▉▆ ▍▆▄▄▊▍▌▋▄ - ▅▍▅▉▅▋▊ ▌▅▌▄▅ ▋▄ ▊▍▍▍ ▊▌█▇▍▅▆ - ▊▅▅▇▋▍ ▉▆▍▅ ▉▄▌▆█▄▅▅ ▆█▅▅▅▇▅▊▄ (▅▍ ▉▌ ▄▍▇'▉ ▉█▉ █ ▍▉▌▌▍▄▍ ▅▋▆▋▆▅▊▋ ▄█▄ ▋▆ ▄▍▇▇▇▆ ▉▄▉▊▌▉▊, ▊▆▌▆ ▆▅▇ ▆▉▇) - ▍▅▆ ▊▇▅▆▅▉▋▆ █▄ ▅▉▉▋▉▌▉▄▇▅▊▉█ ▍▋ ▅▍█ ▍█▉█▅▄▉ ▆▍▆ █▇▌▇▆▆ ▊▋ ▋▇ ▌▇▄ (▆▊ ▍▊ ▅▌▆█ ▍▊▆ ▇▍█▋▇█▆▆ ▍▆▊▍ ▇▆▆▅▇▄█▉▊▊█▇ ▌▅▇)
58 Days Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
58 Days Ago
merge from physics_bounds_commands
58 Days Ago
server commands to set and get physics world bounds for profiling purposes
58 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
58 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
58 Days Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
58 Days Ago
Rebase on /main
58 Days Ago
LODs, prefab, collision for food barge checkout counter