reporust_rebootcancel

121,597 Commits over 4,048 Days - 1.25cph!

7 Years Ago
Added defines for D11_PREPROCESS_PREFABS and D11_ENABLE_LOD_STREAMING in case we want to turn them off
7 Years Ago
[D11] Added D11 defines to asset bundle builds
7 Years Ago
[D11] [UI] Added new map file to the maps asset bundle
7 Years Ago
[D11] [UI] Typo
7 Years Ago
[D11] [UI] fix for compile error on server build
7 Years Ago
SAM Site turret pitch anim limit increased Added bones to the hierarchy defining tubes positions
7 Years Ago
Merge from d11_console_version
7 Years Ago
minor tidy up
7 Years Ago
Added information about which prefabs have preprocessed versions to the game manifest and updated building/loading accordingly
7 Years Ago
Tidied up "Switch" menu so it works on non-standalone platforms and supports various D11 defines
7 Years Ago
[D11] Fixed a bunch of missing D11_CONSOLE_PORT defines
7 Years Ago
[UI] [D11] Updated the map with gamepad navigation and added a virtual cursor
7 Years Ago
[D11] frontend/bootstrap integration WIP. Couple of small fixes.
7 Years Ago
[D11] [UI] fix for build error in last commit
7 Years Ago
[D11] Updated the keypad lock UI to the console version updated the quick chat to be behind a D11 Console Port define to stop an error if it's taken out
7 Years Ago
[D11][AUDIO] Removal of unused audio assets.
7 Years Ago
Attempt at fixing standalone build impostor issue
7 Years Ago
[D11][AUDIO] Next round of audio fixes.
7 Years Ago
[D11] Added missing AssetBundle tags to a few scenes
7 Years Ago
[D11] Re-enabled opening Map screen - set to holding "Up" on dpad
7 Years Ago
[D11] [UI] Removed debug exception from try/catch in PieMenuInfo.
7 Years Ago
[D11] Find/Join server now shows the server name
7 Years Ago
[D11] Enabling new frontend/UI defines in Build.cs
7 Years Ago
[D11] Updating missing reference
7 Years Ago
[D11] [UI] re-added blur behind chat wheel and belt bar icons
7 Years Ago
[D11] Adding missing prefab from last update
7 Years Ago
[D11] [UI] Tweaked quick craft radial menu texture slightly to make ingredients band less opaque.
7 Years Ago
[D11] New in-game Options/Pause menu, with new button types
7 Years Ago
[D11] [UI] Updated Quick Craft radial menu textures and implementation to now correctly display the queue information. Temporarily disabled craft multiple logic until the limit can be increased.
7 Years Ago
[D11] frontend/bootstrap integration WIP. Missing bit of bootstrap.
7 Years Ago
[D11] Get online id method added to the platform services interface, replaces the hard-coded unique id stuff on XBone if available. Made the XBox services available (for development) in the Editor to make it easier to work on.
7 Years Ago
[D11] Platform services interface, with XBox One user services official plugin integrated.
7 Years Ago
Fix for loading items list from bundles in editor
7 Years Ago
Added menu option to build the active config
7 Years Ago
Renamed AssetIterator to GetAssetImporters
7 Years Ago
Allow server.levelurl to be set to the empty string on the command line to override the default download location
7 Years Ago
compile fix 2
7 Years Ago
compile fix
7 Years Ago
sam work
7 Years Ago
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7 Years Ago
HAB NRE
7 Years Ago
Proper impostor fix for Metal
7 Years Ago
compile fix
7 Years Ago
merge from sam site
7 Years Ago
hab inflation
7 Years Ago
merge from main
7 Years Ago
hab ground effect
7 Years Ago
fixed flashlight flare regression
7 Years Ago
burlap gloves skinning fix
7 Years Ago
updated rowboat model launched rockets now properly inherit velocity and relative origin position