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139,676 Commits over 4,383 Days - 1.33cph!

3 Days Ago
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3 Days Ago
Bowless Crossbow - texture update
3 Days Ago
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3 Days Ago
protection update from feedback
3 Days Ago
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actual fix fire damage, ty aron
3 Days Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
3 Days Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
3 Days Ago
merge from waterwheel_deployable
3 Days Ago
Small Backpack clearance update
3 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
3 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
3 Days Ago
Updated Ik targets for computer station
3 Days Ago
edited crossbow bowless viewmodel prefab
3 Days Ago
Merge from main
3 Days Ago
Updated Krieg Backpack holster values
3 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
3 Days Ago
Wetsuit female model update
3 Days Ago
prefabs/clothes ok
3 Days Ago
hooked up workshop prefab
3 Days Ago
restored clouds to skybox in workshop scene
3 Days Ago
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resize gibs
3 Days Ago
Fixed clipping, normals and LODs on leather gloves
3 Days Ago
merge from main
3 Days Ago
merge from main
3 Days Ago
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3 Days Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
3 Days Ago
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prefabs/ammo ok prefabs/building ok
3 Days Ago
Updated Electric Furnace Skinnable Asset
3 Days Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
3 Days Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
3 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
3 Days Ago
3 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
3 Days Ago
vehicles folder ok
3 Days Ago
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Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
3 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
3 Days Ago
industrial shelves - created shelf material colour variations.
3 Days Ago
industrial shelves - moved textures to its own folder.
3 Days Ago
Automated test suite
3 Days Ago
Merge from visual_config
3 Days Ago
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