200,008 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Testing spawn changes.
8 Years Ago
Scene
8 Years Ago
Spawning
8 Years Ago
More PlayerController command buffer cleanup
8 Years Ago
More on AI Behaviour.
8 Years Ago
Cleanup
8 Years Ago
testing some fixes
8 Years Ago
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8 Years Ago
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8 Years Ago
Quarry rocks mesh and texture progress
8 Years Ago
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8 Years Ago
Baskets now get placed instead of dropped by AI gatherers, fixes baskets full of food rolling down hills and falling into the ocean If an item is recommended by a role definition, keep desires will now treat that item as required (fixes gatherers dropping their baskets at weird times)
8 Years Ago
UI anim bits
8 Years Ago
West coast
8 Years Ago
.
8 Years Ago
More anim stuff
8 Years Ago
More west coast. Materials & stuff.
8 Years Ago
Tribe tracker animator rework
8 Years Ago
Fixed interactions not being properly evaluated by playerController
8 Years Ago
Removing some debug logs PlayerController assigns default role on click failing any valid interactions (defined in entity settings)
8 Years Ago
Backup
8 Years Ago
Missing file
8 Years Ago
Fixed decay values on clothing getting set in non-normalized space (was setting decay to 80 when a unit got hit, which made all of the unit's clothing invisible) Added a slider to the Decay component inspector to manually test durability changes
8 Years Ago
Progress
8 Years Ago
First un spawn test
8 Years Ago
Keeping the game going forever for testing.
8 Years Ago
Twig foundations can no longer be placed inside building privilege (only floors)
8 Years Ago
Increased building privilege radius around buildings to 16
8 Years Ago
junkyard ruin section terrain heightmap rebake
8 Years Ago
Comment
8 Years Ago
Can only place one tool cupboard per building
8 Years Ago
Added env.progresstime (pauses time of day progression when false)
8 Years Ago
Merge from main
8 Years Ago
Network++ Save++
8 Years Ago
Attempting to force error
8 Years Ago
never use CSteam3Server::eServerTypeP2P for dedicated servers
8 Years Ago
clothing decay polish
8 Years Ago
latest art
8 Years Ago
Moved road_asphalt material
8 Years Ago
test
8 Years Ago
repair cost calculation, repair button appears for broken units, units can be repaired, repair transactions, more finance stuff
8 Years Ago
junkyard fixes / colour tweaks
8 Years Ago
Added dithered alpha to road_a
8 Years Ago
Switched road_asphalt material to alpha cutout
8 Years Ago
Road mesh tweaks
8 Years Ago
Quarry rocks texture cleanup
8 Years Ago
Removed wall sockets from foundation steps
8 Years Ago
misc
8 Years Ago
Updated barricade prevent building volumes to be identical to their damage volumes
8 Years Ago
added repair column to team view, repair button shows as repair cost if unit broken.