reporust_rebootcancel

123,979 Commits over 4,171 Days - 1.24cph!

7 Years Ago
Adds frontend select/back sfx that catch most places...
7 Years Ago
Fix for D11DynamicInstancingGpu with unmodified unity (although probably still needs shader fixes)
7 Years Ago
[D11] Make sure to be logged in before getting friends
7 Years Ago
[D11] [UI] added buttons to the player info widget and linked it to the rust credits screen
7 Years Ago
[D11] DTLS plugin updated with root certificate support.
7 Years Ago
Only preprocess batchable meshes on the client side
7 Years Ago
Add warnings if trying to change importer settings during play/build
7 Years Ago
[D11] DTLS Unity testbed updated with latest plugin and Rust updates.
7 Years Ago
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7 Years Ago
[D11] DTLS SSL context creation now accepts optional root certificate to use for CA validation. Updated windows console testbed for testing.
7 Years Ago
[D11][UI] Missing prefab
7 Years Ago
[D11][UI] Vending machine Loot Panel Changes [WIP]
7 Years Ago
[D11] [UI] Fixed Quick Chat animation bug when player closes menu mid-animation.
7 Years Ago
[D11] compile fix
7 Years Ago
[D11] Sick of this change
7 Years Ago
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7 Years Ago
hbhfsensor typo fix
7 Years Ago
Fixed Cap culling after LOD0
7 Years Ago
[D11] Support for per PagedUIPage rich presence string with timer - not yet enabled on console
7 Years Ago
greybox progress backup
7 Years Ago
Pistol cartidges not so matte anymore. Muzzleflash test scene stuff.
7 Years Ago
bunch more ai work ch47 dismounts one by one
7 Years Ago
Subtracted 32632
7 Years Ago
Cleared the old v2 light fixtures folder for merge unfuckery.
7 Years Ago
Adjusted the cargoship exhaust for some of those 2fast2furious turns. Disabled light occlusion culling on the cargoship until it's made dynamic compatible. military_tunnel_1 for merging.
7 Years Ago
Missing file.
7 Years Ago
CraggyIsland.Naval
7 Years Ago
Muzzleflash test scene & some files.
7 Years Ago
AI work
7 Years Ago
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7 Years Ago
progress backup
7 Years Ago
progress
7 Years Ago
backup
7 Years Ago
Merge from d11_console_version
7 Years Ago
Rig2 light culling & distance improvements.
7 Years Ago
AI work
7 Years Ago
[D11] merge cl 30985 to fix initial spawning problems
7 Years Ago
Storing this for later.
7 Years Ago
Merge with d11_console_version
7 Years Ago
Fix for procedural instancing instance ID on PS4
7 Years Ago
Add D11DynamicInstancingGpu component to camera
7 Years Ago
Use gpu instancing for building blocks
7 Years Ago
Added D11DynamicInstancingGpu
7 Years Ago
Add support for InstallInBuildFolder
7 Years Ago
Fixes for GibbableAttribute
7 Years Ago
Fix for missing Profiler.EndSample
7 Years Ago
Fix for dodgy merge
7 Years Ago
Fix for World.GetRange calculation on LODGroups
7 Years Ago
changed epsilon value for Quaternion.EnsureValid because float.Epsilon seems to be too small and is causing asserts in debug builds of Unity
7 Years Ago
backup