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138,055 Commits over 4,352 Days - 1.32cph!

1 Year Ago
Fix croc letting you go in its back too easily
1 Year Ago
fix NRE crash on killing snake (ragdoll not setup properly yet)
1 Year Ago
Add some base damage to radiation dart. Increse all dart damages. Scatter dart spread changes.
1 Year Ago
Update admire animation and reset/reassign bones in viewmodel
1 Year Ago
Fix wood barricade double not carving navmesh
1 Year Ago
Fix croc not interrupting intimidation when player is very close
1 Year Ago
Updated Water Treatment Tank Model to include LODS
1 Year Ago
Merge from jungle_update
1 Year Ago
Add tiger placeholder water footstep to avoid error spam
1 Year Ago
Re-enable corpse creation. Disable temp item spawning.
1 Year Ago
merge from softcore_update/deployable_corpse
1 Year Ago
Containe corpse spawning and repairing effects
1 Year Ago
Added more stuff in the container corpse creator tool
1 Year Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
1 Year Ago
updated venom bottle lodgroup to rendererLOD and adjusted culling distance
1 Year Ago
bottle of venom world model LODs and material/textures. updated worldmodel prefab, updated icon with pauls icon.
1 Year Ago
shell tests with hide_poncho to give it volume when using skins with transparency
1 Year Ago
merge from main
1 Year Ago
merge from softcore_update
1 Year Ago
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1 Year Ago
merge from softcore_update
1 Year Ago
merge from bigbeeandflamefix
1 Year Ago
merge from fix_hatchet_block_bullet_exploit
1 Year Ago
merge from f1_grenade_workshop_fix
1 Year Ago
merge from easter2025
1 Year Ago
merge from car_radio_item_pickup_sfx
1 Year Ago
merge from compound_bow_3p_fixes
1 Year Ago
network++
1 Year Ago
merge from shield_powerbar_sync
1 Year Ago
remove frontier external from bundles and mark as hidden
1 Year Ago
Remove container mod from blowpipe, some other item/ent cleanup.
1 Year Ago
replaced the gate_a with gate_b in the zigg scene
1 Year Ago
Merge from jungle_update
1 Year Ago
alpha dilation in empty uv space, clamp wrapping on output textures
1 Year Ago
merge from tc_changes -> softcore_update
1 Year Ago
Save the codelock & keylock on deployable corpses - respawn codelock / keylock when the deployable is repaired
1 Year Ago
auto-set save dir to textures subfolder of prefab path, allow choosing which textures to bake
1 Year Ago
- Fixed bug locking thrown boomerang from being used again - Overwritable method on thrown - Set client thrown flag properly
1 Year Ago
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1 Year Ago
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1 Year Ago
Added catching cycle with catching animations to actually catch the boomerang
1 Year Ago
Way higher client rotation speed
1 Year Ago
Missed files
1 Year Ago
Fixed projectile rotation flipping for a few bezier steps mid way through flight
1 Year Ago
NRE check on boomerang rayhit get collider material
1 Year Ago
Update TC corpse prefab with simulated gibs - still needs some love but looks better
1 Year Ago
merge from softcore_update -> tc_changes
1 Year Ago
Fix `RemoveFractionOfContainer()` method getting removed in the merge
1 Year Ago
merge from respawn_changes -> softcore_update
1 Year Ago
merge from softcore_update -> respawn_changes