reporust_rebootcancel

142,627 Commits over 4,413 Days - 1.35cph!

12 Months Ago
Add parent trigger. Set boat rotation to match boat building station. Sail thrust tweaks. Quick refactor.
12 Months Ago
Fixed some shader issues caused by having too many interpolators in the UnityStandardCore file
12 Months Ago
merge from main
12 Months Ago
Merge from foliage_instancing
12 Months Ago
Return old Protobuf SyncVar instances to the pool
12 Months Ago
Merge from main
12 Months Ago
merge from wallpaper/floor
12 Months Ago
merge from inputfield_rtl_fix
12 Months Ago
Swap to partial event hooks. Works with intelisense better than the frankenstein event with matching method
12 Months Ago
fixed uvs on triangle up and down to work with full roof
12 Months Ago
roof wallpaper uv/mesh fixes to triangle up and down
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Minor container roof triangle clipping fix
12 Months Ago
Sail and steering wheel test deployables. Calculate total thrust upon ship building completion, using the number of sails and their thrust values.
12 Months Ago
Fix culling edge case
12 Months Ago
arrowbucket c variant
12 Months Ago
Fixed missing wallpaper conditional on container roof triangle
12 Months Ago
Fixed missing wallpaper conditional on brick roof triangle
12 Months Ago
Slightly moved lighthouse door to fix lighting issues Adjusted doorway mesh to fix gaps Scene2prefab
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Added more los checks to wallpaper foundation
12 Months Ago
Fixed mode not switching correctly when deploying the wallpaper tool
12 Months Ago
Tweaked roof wallpaper deployment
12 Months Ago
Added spatially aware environment volume and deferred indirect lighting support to the Rust Standard Amplify template
12 Months Ago
Deployed entity parenting
12 Months Ago
Fixed WallpaperPlanner.SwitchMode NRE
12 Months Ago
merge from main
12 Months Ago
Fixed missing walpaper prefab on frontier roof full conditional model
12 Months Ago
Wallpaper floor & ceiling pack - added two more tile patterns, updated vintage tile colour selection
12 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
Rin
12 Months Ago
phrases
12 Months Ago
Handle when camera is in cells that are still processing
12 Months Ago
Merge from silencerstuff
12 Months Ago
Added a new EffectSilencerSelect component that will swap to a different effect based on the equipped silencer type Added standalone oil filter and soda can effects for bolt rifle, m249, sar, smg, spas, thompson, revolver, l96, pump shotgun, m39, ak, mhlmg, lr300, mp5, p17, m92, semi auto pistol, m4, sks, t1 smg
12 Months Ago
Fixed crafting menu search input field masking issue
12 Months Ago
Abyss Containers - Updated textures with small tweaks
12 Months Ago
▅▋▆▊▆▉ ▅ ▇▍▌▅▉▇▇▉▍ █▇▌▊▌ ▅▉ ▄▄▍ ▄▍ ▆▅▉▉▇▅▋ ▊▄▍▆ ▉▅▋▋▉▊▋▌ ▆▊█ ▊▇▄▊▆▄ ▆▆ ▉▆█ ▅▅▋▆▊▅ ▅▊▍▌ ▉▄ ▇█▅█
12 Months Ago
merge from main
12 Months Ago
Memorycell top bulb uses the right material. (Green instead of blue)
12 Months Ago
Shifted the darkness volume up a little bit in the cargoship interior.
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Some wallpaper phrase fixes
12 Months Ago
Abyss Containers - Created placeholder for abyss containers from bamboo barrels, updated deployable model and materials with proper ones for the vertical container, updated manifest
12 Months Ago
Giant Excavator Lighting prefab assets moved to World layer.
12 Months Ago
bee_catapult_bomb_clipping_fix -> main
12 Months Ago
Fixed some edge cases
12 Months Ago
Merge from main
12 Months Ago
Fixed chicken coop hatching not working
12 Months Ago
merge from wallpaper/floor
12 Months Ago
Fixed wallpaper wood ceiling clipping