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135,547 Commits over 4,474 Days - 1.26cph!

44 Days Ago
Add support for raycasting inside the pool physics engine
44 Days Ago
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
44 Days Ago
merge rust_relay_server -> main (NRE Hotfix)
44 Days Ago
resolved NRE in BasePlayer::SendEntityUpdates
44 Days Ago
missed file
44 Days Ago
Fix movember card moustache (for modders)
44 Days Ago
exported updated 3p jump anim
44 Days Ago
Combine both entiities
44 Days Ago
Updating industrial torch viewmodel rig
44 Days Ago
wip rain grace period
44 Days Ago
Update(tests): add a couple more trimming edge cases Discovered during rewrite Tests: ran unit tests
44 Days Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
44 Days Ago
Merge from PlayerRigUpdate2
44 Days Ago
Merge from main
44 Days Ago
merge from devtools_scaling_fixes
44 Days Ago
Copy paste list view fixes
44 Days Ago
Tweaked free aspect layout of item and vehicle tabs
44 Days Ago
Fixed F1 loadout tab scaling issues when using free aspect
44 Days Ago
Fixed copypaste grid button title text layout issues
44 Days Ago
Fixed F1 copy paste tab scaling issues when using free aspect
44 Days Ago
merge rust_relay_server -> main
44 Days Ago
merge main -> rust_relay_server
44 Days Ago
Updating m16 view model rig with new mesh
44 Days Ago
merge from iolines_shader_fix
44 Days Ago
Restored invisible wire material
44 Days Ago
Restored hose material colours
44 Days Ago
merge from main
44 Days Ago
Added environment volumes for the apartment type B interior corridors apartment_complex_1 s2p
44 Days Ago
merge from barrel_conveyor_fix
44 Days Ago
Fix barrels not showing up in conveyor filters since reskin support was added
44 Days Ago
tweaked central oak for better fit in market place near final splat painting
44 Days Ago
Merge from main
45 Days Ago
merge from optimize_deep_sea_texture -> main
45 Days Ago
Change deep sea height data from managed -> native array
45 Days Ago
Exterior lighting progress & related files
45 Days Ago
merge from iolines_shader_fix
45 Days Ago
Fixed remaining hose IO material still using the wire shader
45 Days Ago
merge from wallpaper_defaultskin_fix
45 Days Ago
Fixed wallpaper skin picker not showing the default skins, regression from last month
45 Days Ago
Russian roulette progress
45 Days Ago
Fixed FlexGraphicTransform messing with rust icon rendering after the TMP update
45 Days Ago
merge from optimize_generate_textures_alloc -> main
45 Days Ago
Fix VS putting the wrong class name
45 Days Ago
Add profiler samples
45 Days Ago
Fix heap watermark allocation of 280MB when generating textures on startup - switch from using managed array buffers in GenerateTextures() to NativeArray + Get/SetPixelData()
45 Days Ago
lod baker: distinguish identical mesh names
45 Days Ago
merge from server_browser_description_loading_fix
45 Days Ago
Lighting prefabs
45 Days Ago
Update Facepunch.Steamworks (22b352e) Fixes the initial challenge request for A2S_RULES queries using the A2S_PLAYERS byte, causing server info in the browser to fail to load in some cases Important: Server hosts need to ensure they use the A2S challenge mechanism correctly, otherwise their server's info / descriptions WILL NOT load
45 Days Ago
Fixed scroll speed issues