252,433 Commits over 3,990 Days - 2.64cph!

6 Months Ago
Fixed being unable to drink from lakes and oases
6 Months Ago
Attempt to fix video player crash, audio decode is fucky
6 Months Ago
sacrificial blade tweaked tornado mountain menu scene cards
6 Months Ago
Update manifest, delete some old meta files and fix lake A alpha texture not importing
6 Months Ago
Merge main -> TrainDecouplingImprovements
6 Months Ago
Merge from main/Wellipets Hat
6 Months Ago
Merge from main
6 Months Ago
Merge from truck_junkpile_terrain_fix
6 Months Ago
Rotated the toolbox spawn on junkpile G to face away from the cabin
6 Months Ago
Move crate/parts/barrel spawner on junkpile A and H slightly, hopefully prevent under terrain placement
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Merge from main
6 Months Ago
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6 Months Ago
Added "Recently Updated" section back to Main Menu front page
6 Months Ago
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6 Months Ago
Added Search Bar and Filter Order to Game Jam page on Main Menu
6 Months Ago
Raised HAB floor collider to the height of the highest plank
6 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
6 Months Ago
6 Months Ago
Bunch of assorted error fixing
6 Months Ago
this'll probably still happen, so putting IsValid here
6 Months Ago
Don't place tile at -MaxValue,-MaxValue when using Line Tool or Rect Tool on a single position
6 Months Ago
Added Place Block SFX BlockPlacer OnUpdate error fix Hopefully fix VoxelParticles.Spawn error WorldItem NRE fix
6 Months Ago
Allow changing state and transition classes, currently breaks when undo
6 Months Ago
Don't build faces for empty vox
6 Months Ago
Revert vertex_color shader for now
6 Months Ago
Allow state renaming
6 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
6 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
6 Months Ago
Allow fsm transition editing in the new UI
6 Months Ago
Add WIP fsm editor
6 Months Ago
Allow vertex_color shader to be tinted
6 Months Ago
Fix crash in SetFlexOverride
6 Months Ago
Hide vox preview model in inspector
6 Months Ago
Disable vox drop object for now
6 Months Ago
Give engine game resources a chance to load from other resource blocks so we can save binary data Vox game resource Vox compiler Vox asset preview Modernize vertex_color shader Vox drop object as model renderer until a voxel renderer has been promoted to engine Fix vox model bounds
6 Months Ago
Leaderboard backup, run #13276
6 Months Ago
blood donation recycle bin clipboard juicebox run timer final score panel chocolate
6 Months Ago
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6 Months Ago
Dispose ByteStream properly
6 Months Ago
Read snapshot immediately - no need for this prop
6 Months Ago
Explicit ISnapshotWriter interface
6 Months Ago
Some docs
6 Months Ago
Set Orphaned Mode on the Cue to Host Do the same for other runtime spawned network objects
6 Months Ago
Adjust cubemap fog
6 Months Ago
Adjust bothy frequency
6 Months Ago
Introduce a few metal nodes to the worldgen
6 Months Ago
Fixed alignment for node_rock, it was spawning inside the world 90% of the time
6 Months Ago
Reduced duck detection height a lot