147,337 Commits over 4,444 Days - 1.38cph!

11 Months Ago
Prevent keyboard shortcuts for randomising player seed and clearing wearables being triggered when typing in filter input boxes. Ignore shortcuts when filter input boxes are in focus
11 Months Ago
Randomising the player seed preserves selected clothing
11 Months Ago
Player can now be equipped with clothing using the wearableScrollView. Multiple items of clothing can be equipped as long as they are compatible in regular gameplay. Equipping a clothing item that is not compatible with others selected will clear the selected clothing. New button to clear player clothing, shortcut with pressing O
11 Months Ago
Revert 127505, not necessary
11 Months Ago
ListComponent static reset
11 Months Ago
Menu chat fixes Party members spawn in the footer next to the chat
11 Months Ago
Redid UI sizing
11 Months Ago
Reapplied player changes
11 Months Ago
Subtract 127494 - contained unwanted files
11 Months Ago
Increase UI size so the scene feels better maximised
11 Months Ago
Unlocking wip. Codegen.
11 Months Ago
Fixed ClientVersion template file and modified FPBuild config file.
11 Months Ago
new_menu -> main
11 Months Ago
Rust plus button styles More rust plus button debugging
11 Months Ago
reduce number of fog shadow samples
11 Months Ago
Now spawning a BasePlayer in the scene rather than just a PlayerModel so we can give items to the player later. Rotation is broken right now
11 Months Ago
Bit more polish to the refresh button Try to fix a hero store video NRE
11 Months Ago
Fix camera zoom, switch to JPG, add camera angle, use chunking for API calls
11 Months Ago
Update: experimenting with offloading tick analytics for players to worker thread In editor delays are pretty small, should win us 0.7ms on 200pop server, but tasks library is al-locating cosntantly - still investigating alternatives. Tests: ran around in editor on craggy, checked profiler
11 Months Ago
Fix a bug where if you press refresh enough times the server browser will eventually brick and show no results Fix the modded page frequently showing 'no servers available' when servers exist
11 Months Ago
Merge from more_worldgrid
11 Months Ago
Additional pooling fix for BiomeVisuals to use the default selection from the prefab when in unhandled biomes (jungle)
11 Months Ago
Merge from main
11 Months Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
11 Months Ago
11 Months Ago
Fix server browser generating duplicate listings on first open
11 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
11 Months Ago
Removed obsolete food market test files, added bottom layer collision mesh
11 Months Ago
11 Months Ago
merge from main
11 Months Ago
Bunch more locking wip
11 Months Ago
restore the fogginess when controlling autoturrets
11 Months Ago
new_menu -> main
11 Months Ago
Refresh rust plus button when menu opens rather than on player connect
11 Months Ago
Close the menu chat when the menu is closed
11 Months Ago
MainMenu.Canvas extra null check, fixes UI_BackgroundAspectRatioFitter.Fit NRE
11 Months Ago
Added close button to the menu chat Mip maps on friend status circle sprite Some cleanup
11 Months Ago
exported 3p flame thrower anims, tweaked holster postion
11 Months Ago
Added mask clipping support to UIBackgroundBlur
11 Months Ago
Fix tugboat lights LOD settings
11 Months Ago
Fix Quick Join names taking ages to appear: Cache servername in the quick join disk data Put in a temp name (from disk) whilst we wait for the real data to come in
11 Months Ago
fix cloud transitions into weather profiles with overridden sun/moon color scales
11 Months Ago
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11 Months Ago
Add todo to remember accounting for ducking when estimating muzzle pos server side
11 Months Ago
Add random pitch to backpack hit sound
11 Months Ago
Prevent scientists shooting when their eyes are unobstructed but their weapon muzzle is. Some work is still needed to have them reposition to avoid the obstruction or take cover.
11 Months Ago
Fixed rotation error on food market shell, added LOD3 textures
11 Months Ago
Fixed more cases of overflowing padding on the interaction toast
11 Months Ago
Added FPBuild config and Jenkinsfile
11 Months Ago
new_menu -> main