201,448 Commits over 4,171 Days - 2.01cph!

9 Years Ago
UI tweaks
9 Years Ago
.
9 Years Ago
StatComparisonConsiderationSettings stat type selection draw attrib Renamed a consideration for clarity
9 Years Ago
building textures
9 Years Ago
UDM decision log BC element/variant failure will print raw asset name + type rather than override
9 Years Ago
Temporarily removed LOS check from combat ability selector
9 Years Ago
airfield work backup - loot spawns, doors, barricades and covers
9 Years Ago
Consideration contribution sliders lerp color Data save
9 Years Ago
updated lighting
9 Years Ago
materials updated
9 Years Ago
Merge from prerelease
9 Years Ago
Merge from prerelease
9 Years Ago
merge from prerelease
9 Years Ago
merge from prerelease
9 Years Ago
Consideration contribution error warning UI
9 Years Ago
FOR FUCK SAKE more asteroid block tweak and added WIP doorway for rotorz
9 Years Ago
FOR FUCK SAKE missing asset
9 Years Ago
barricades no longer unlock at level 200
9 Years Ago
fix for harvesting not increasing ownership on stacks potential fix for splitting erasing owners??
9 Years Ago
fixed not earning xp eating directly from trash piles no xp from eating raw/burned foods
9 Years Ago
Minor Behaviour event refactoring
9 Years Ago
Navigation listener for behaviour complete
9 Years Ago
Compile fix
9 Years Ago
Added avoidance setting to appropriate navigation event
9 Years Ago
-fixed alignment of crossbow viewmodel when aiming down sights
9 Years Ago
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bot
9 Years Ago
Automated Windows Build #378
bot
9 Years Ago
Automated Linux DS Build #378
9 Years Ago
reapply music stuff
9 Years Ago
reapply music stuff
9 Years Ago
TutorialSettingsEditor
9 Years Ago
fixed a bunch of ownership bugs (hopefully) -stacking items erasing owners -spltting and restacking erasing owners removed debug.log from xp earn notification
9 Years Ago
Let's see if it's ogg conversion that's breaking assetbundle builds
9 Years Ago
merge from main/music2
9 Years Ago
merge from main/music2
9 Years Ago
Added a couple more tasks to the tutorial (not quite working as intended yet)
9 Years Ago
Fixed Activity Triggers not actually checking the activity sub type
9 Years Ago
Back to ogg for music. Let's see if it's the custom editor stuff?
9 Years Ago
tracer
9 Years Ago
What if we remove all the music code and only include music wavs/meta files?
9 Years Ago
fixed unarmed idle being offset into the ground
9 Years Ago
Let's see if this fixes it
9 Years Ago
How about this?
9 Years Ago
Hmm.. What about this?
9 Years Ago
stopped animator idle confusion with isInjured and isExhausted, will always play isExhausted over isInjured as isExhausted will finish sooner
9 Years Ago
StatsUtility stuff, Human constructor adds all skills and needs via enum arrays Fixed + catch skill related NRE in Combat+Callbacks HumanView connects all AP fixed joints to the root RB
9 Years Ago
Comments
9 Years Ago
Fixed ores on Barren not counting towards world population count when loaded from a save (RUST-1112)
9 Years Ago
Fixed Animation component setting bad speed values, also return in Tick if Unit is dead Removed FixedJoint from AP, updated human prefabs
9 Years Ago
added unit dead state to human dying so ragdolls happen immediately