reporust_rebootcancel

128,635 Commits over 4,140 Days - 1.29cph!

2 Months Ago
Header image and description properly parsed by header modal Description scroll box Padding and cleanup Increased server information box
2 Months Ago
fixed spoiled produce.mat not correctly setting rendering mode to Cutour
2 Months Ago
udpated potato crate to use relief mapping
2 Months Ago
ammo and food updates
2 Months Ago
merge from main
2 Months Ago
phrases
2 Months Ago
Merge from naval update
2 Months Ago
Merge from main to naval update
2 Months Ago
Submitting work to update branch
2 Months Ago
Wall shelf stricter placement to prevent box walls - No longer able to be clipped into deployables - No longer able to be clipped into construction - More accurate volumes and sockets
2 Months Ago
merge from loot_spawns
2 Months Ago
Removed stray silencer loot spawns
2 Months Ago
Added an invite to team option to the popup when clicking on an ingame chat message Players can block all incoming invites with client.allowTeamInvitesRemotePlayers convar
2 Months Ago
Pending team invites are now saved through server restarts Team invites that are sent to players that have not joined the server yet will now be delivered when the player first joins Fixed invite button appearing for all team members
2 Months Ago
Merge from main
2 Months Ago
Fixed loading, added GamePhysics.OBBSweep, added handling to not let the chandelier extend through solid objects
2 Months Ago
Christmas light bulb spawning fixes
2 Months Ago
First pass chandelier, using ceiling light model but has player configurable length
2 Months Ago
Advanced christmas light now inherits from the string light class and use the new deployment system
2 Months Ago
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2 Months Ago
Cherrypick 122713, I have no clue how this disappeared
2 Months Ago
String light fixes, manifest
2 Months Ago
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2 Months Ago
Restored hanging bulbs string light
2 Months Ago
Fixed some line generation issue
2 Months Ago
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2 Months Ago
Removing a point refunds the consummed length
2 Months Ago
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2 Months Ago
Revert UI.Options.Keybind.prefab, wasnt meant to be changed
2 Months Ago
Compile fixes
2 Months Ago
Fairy lights: can remove points and resume wiring by pressing E on the little box Added new keybinds for wire slack
2 Months Ago
update iconrender_improvements/batch
2 Months Ago
merge from main -> iconrender_improvements
2 Months Ago
Hook up 'connect to server button' to our existing connection logic. Works perfectly
2 Months Ago
Fixed incorrect button prefab sizing
2 Months Ago
Hooked up connect modal to server list entries (now displays server title) Hooked up cancel and quit buttons
2 Months Ago
Merge from steam_item_store_images
2 Months Ago
Continuing on blocking in materials on floating walkways
2 Months Ago
Fix duplicate icon being shown Fix small image being used as large Automatically remove duplicate image URLs
2 Months Ago
Abyss Containers - Updated model, LODs and some prefab setup
2 Months Ago
Prevent dud satchels from exploding if they are attached to a door that clips through a wall
2 Months Ago
Untested support for adding Steam item store images
2 Months Ago
Add editor tool to print count of active lights per entity (Tools/Optimize/Lights/Print Active Lights)
2 Months Ago
merge from roofbeams
2 Months Ago
Merge from fix_protobuf_length_prefix
2 Months Ago
Updated protobuf codegen to not break protobuf spec after copying optimizations