128,905 Commits over 4,232 Days - 1.27cph!
    
    
    
        
        
            
            
            
                
                merge from turret_flashlight_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Simplify IPetEntity and refactored related code.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed Caboose emissive material and lighting animation regression.
Changes to some textures to faciliate string lights being in an off state without looking derp.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Bunch of refactoring and simplifying for ownership/petbrain related stuff.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Pet inventory can now hold non-harness items.
Drop all items if harness removed.
Only allow owner to access inventory.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Added missing window quad
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increased the tint on the Caboose window glass. Players were confused whether you should be able to shoot through the windows (you cannot) as the glass was fairly difficult to see.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix caboose slot machine showing in incorrect position at mesh quality zero
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed softcore respawning inside compound reclaim
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix blackjack table not removing server collider on client
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added warning if card game needs to be destroyed after load
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Disable event halloween.cs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from halloween2022/nuclear - part Halloween disable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Validate storage state when card game entities load. Also fix error in PrePlayerDismount on loading saves.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed hole in the ground near warehouse building
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed duplicate skylights on the warehouse roof
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed start/end pipe rotation issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed several pipe rendering issues
 
                
                
                
                
                
             
         
        
            
            
            
                
                Support pitching the camera up/down on the RC drone
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed LateCamera trying (and failing) to report frame times while not in play mode
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Add graphics.terrainalpharangeextension convar that extends the clip range of terrain cutouts, fixing ground being visible over spaces like Launch Site
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replaced warehouse FBX with the prefab in the scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                Warehouse
-Refined LODs vertex painting 
-Added collider
-Updated prefab
-Rebaked LOD4 with more accurate albedo colors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow the chat UI to be open while debug camera is active
 
                
                
                
                
                
             
         
        
            
            
            
                
                Prevent opening the chat UI if the player is dead/sleeping, or has a dialog open (should exclude poker UI already)
Automatically close the chat UI if those conditions fail
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update HLOD distances on large oil rig
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed a case where the HLOD mesh would fail to render
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improve how we pay out scrap after a server save/load, so that nothing gets lots (not even in-progress bets). This still isn't ideal since when we need to drop scrap, it falls through the train due to the items-fall-through-vehicles problem. I'll look for a better solution if there's time.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a Skip all HLOD toggle on SceneToPrefab, will preserve the last HLOD result
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                If the caboose is destroyed, try to pay all scrap that's in as bets or in player storage out to the players, based on the amounts they've each put in. If for whatever reason this can't be done, drop it on the ground.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow changing the RC ID for drones
More audio fixes when flying the drone from the computer station
 
                
                
                
                
                
             
         
        
            
            
            
                
                Freed up some shader keywords
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix NativeArray.Resize from merge