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133,816 Commits over 4,293 Days - 1.30cph!

3 Years Ago
Env FX progress.
3 Years Ago
Merge from industrial
3 Years Ago
Some additional NRE checks in StorageAdaptor
3 Years Ago
Show/hide the monitor appropriately
3 Years Ago
Changed zipline platform layers to World, fixes not being able to deploy drone on the platforms
3 Years Ago
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3 Years Ago
Log dropped items, picked up, demolish, dropped explosives, codelocks picked up & fixes
3 Years Ago
Scene progress Toilet counter corners
3 Years Ago
Switch all helicopters to use a client tick that only runs while the heli is active, rather than using Update. Also some initial work on gunner screen UI interaction.
3 Years Ago
Drone sound updates New computer station deploy sound
3 Years Ago
Add the recording light back to the PTZ camera
3 Years Ago
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3 Years Ago
NMS progress & related files.
3 Years Ago
Merge Main -> Attack Helicopter
3 Years Ago
Changing MaxReceiveTime back to 20 (previous default value) for better comparability
3 Years Ago
Adjusting NetRead and NetWrite pool buffer sizes to eliminate chance for spills even when network queue convars are adjusted
3 Years Ago
Call EnterPool even when object is spilled (so any cleanup in there is still performed, which lots of existing code assumes will happen)
3 Years Ago
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3 Years Ago
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3 Years Ago
PTZ camera temporarily goes out of focus while changing zoom level
3 Years Ago
Progress
3 Years Ago
Improved electrical FX WIP
3 Years Ago
Log monument of all gathered items with an entity, label junkpile & water junkpile spawngroup categories, fix growableentity not logging
3 Years Ago
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3 Years Ago
SpawnGroup will try to find its monument when Awake() is called, can set "category" to manually set monument / loot source
3 Years Ago
Quick LOD support
3 Years Ago
Spark textures are half-res but less compressed. Cheaper, looks better.
3 Years Ago
Add wipe id to every server data point & send server info when server starts up
3 Years Ago
Consolidated culling indirect args
3 Years Ago
Log when a player's wipeid is initially set & move some of the aggregate functions to a seperate .cs file
3 Years Ago
Don't log events unless AnalyticsSecret is set
3 Years Ago
Consolidated indirect draw args into one buffer.
3 Years Ago
Moved culling calls into a command buffer
3 Years Ago
Pipeline fully working now, everything stays on GPU.
3 Years Ago
merge main to save234
3 Years Ago
merge from drone_rc
3 Years Ago
PTZ deploy improvements PTZ typo fix PTZ lod distance improvement PTZ identifiers defaults to unset
3 Years Ago
Tweaked placement offset for standing rack
3 Years Ago
increase grid y cell count of stand
3 Years Ago
rename stand prefab/item and make it freestanding.
3 Years Ago
merge from main
3 Years Ago
merge from stands
3 Years Ago
merge from main
3 Years Ago
door change
3 Years Ago
added an exit card logic for the NMS security room
3 Years Ago
More progress, moving the caret around an input field with emoji is now mostly working Required some internal TmPro changes
3 Years Ago
Don't show a repair cost row on the popup if the cost is 0 items
3 Years Ago
Fix repair indicator not appearing when hitting a damaged item if the player has no relevant repair items in their inventory (NaN division)
3 Years Ago
Merge from industrial
3 Years Ago
Fixed refinery adaptor placement