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126,716 Commits over 4,109 Days - 1.28cph!

9 Years Ago
A few blocking props on Harbor_1
9 Years Ago
Minor cave_small_medium fix
9 Years Ago
Scene2Prefab
9 Years Ago
Refreshed terrain volume checks on caves and military tunnel
9 Years Ago
Added terrain adjustment radius to monument script (instead of taking it from the terrain dimensions) Added cutoff radius to terrain volume check generator
9 Years Ago
Harbor_1 & 2 DecorSwim / terrain fixes
9 Years Ago
Scene2Prefab
9 Years Ago
Added terrain volume checks to military tunnel Refreshed terrain volume checks on caves
9 Years Ago
Terrain check / anchor generator fixes
9 Years Ago
fixed a portacabin collider offset
9 Years Ago
Harbors spawn in procmap
9 Years Ago
scene2prefab harbors
9 Years Ago
del missing scripts components left over in harbor scenes
9 Years Ago
scene2prefab
9 Years Ago
Some canyon dressing fixes
9 Years Ago
Trainyard older art updated
9 Years Ago
Some powerplant fixes
9 Years Ago
Merge from main
9 Years Ago
Fixed container_b doors opening being too small
9 Years Ago
Fixed not being able to build
9 Years Ago
Adding missing files from VertexToolsPro
9 Years Ago
Added missing files
9 Years Ago
Rolled back ignore.conf
9 Years Ago
Some meta/folder cleanup
9 Years Ago
Merge from main
9 Years Ago
TerrainFilter checks the global object filter in addition to the local filter TerrainFilter is also checked by decor (if they ever use it)
9 Years Ago
Scene2Prefab
9 Years Ago
Rough harbor placement (WIP)
9 Years Ago
Removed more leftover scripts throwing errors
9 Years Ago
Removed a leftover script throwing errors on a light prop
9 Years Ago
Fixes
9 Years Ago
scene2prefab
9 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
9 Years Ago
merge from dungeon_art_4
9 Years Ago
Compile fix
9 Years Ago
merge from main
9 Years Ago
ItemIcon doesn't really need Update() GetEntityMenu optimizations More profiling
9 Years Ago
Harbor_2 splat painting, junkpile placement, grounds vertex painting Misc
9 Years Ago
ToBaseEntity no longer uses dictionary of GameObjects Removed IEntitySource
9 Years Ago
Slight garbage in TonemappingColorGrading
9 Years Ago
Fixed native buffer readback interop declarations
9 Years Ago
Plugin updates
9 Years Ago
9 Years Ago
9 Years Ago
Fixes
9 Years Ago
Rebuilt plugins
9 Years Ago
Merged from main
9 Years Ago
Merge from culling-wip
9 Years Ago
Fixed reactive target not initializing animator parameters when streaming in while knocked down (RUST-1418) Fixed reactive target allocating an array and an enumerator on every network update
9 Years Ago
Enabled occlusion culling component on camera prefab; now disabled by cvar Fixed bad culling when camera eye position was inside test sphere bounds Updated culling test cpu path