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124,224 Commits over 4,079 Days - 1.27cph!

12 Months Ago
Fixed occlusion culling setting always turning itself back on when opening the game
12 Months Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
12 Months Ago
merge from swapitems_fix
12 Months Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
12 Months Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
12 Months Ago
A couple of small bike edits
12 Months Ago
Merge Bikes -> main
12 Months Ago
Tuned all bike and rider damage thresholds
12 Months Ago
Steer angle small edit
12 Months Ago
Pedal bikes slightly slower
12 Months Ago
Cyclist stands up automatically when going slow up steep slopes
12 Months Ago
Changed Scale on Vintage Rectangle Table to match other tables
12 Months Ago
Merge main -> Bikes
12 Months Ago
compile fix
12 Months Ago
merge from travelling_vendor
12 Months Ago
set dressing progress backup
12 Months Ago
merge from twitch_drops_delete
12 Months Ago
merge from hood_and_cuffs
12 Months Ago
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12 Months Ago
Fixes
12 Months Ago
Looping fix.
12 Months Ago
Merge from travelling_vendor/dynamic_vendor_pricing
12 Months Ago
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12 Months Ago
Calulate the running average as a double to properly capture averages for small sales amounts Don't save the previous average with the save data, we can calculate it on the fly Added a VendorPriceTester editor tool that can crunch analytics data to plot out the discount over time
12 Months Ago
Merge from main
12 Months Ago
merge from 10052 (pink wires fix)
12 Months Ago
updated sbl material to take advantage of new tinting
12 Months Ago
added a tint alpha channel to corrugated_e_white texture
12 Months Ago
Manifest rebuild on Main as well
12 Months Ago
Manifest, add missing IDs
12 Months Ago
Merge main -> Bikes
12 Months Ago
Merge Bikes -> main
12 Months Ago
Passenger seat radius edit
12 Months Ago
merge from /main/deferred-decal-extra
12 Months Ago
merge from /main/blend4way-tintmask
12 Months Ago
Fixed bikes complaining about kinematic bodies while being shredded.
12 Months Ago
Junkyard shredder no longer allows vehicles to enter from the side. Junkyard S2P.
12 Months Ago
Added ability to allow a little bit of lerped roll for the bike driver, but it seems a bit nausea-inducing again, so I've disabled it for now
12 Months Ago
Bicycles now have a bell sound that can be dinged with Fire1
12 Months Ago
Let cl_steps minimum be 16, mainly for easier listen server physics testing
12 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
12 Months Ago
Fix walkway section using snow materials in large harbor S2P and HLOD harbor_1
12 Months Ago
Fixed incorrect pipe and barrel colours on small oil
12 Months Ago
Removed the rotation fix object on the searchlight_static prefab variants now that the mesh has been fixed and is pointing in the right direction Manually fix several instances where this object was rotated in monuments S2P sewer branch, excavator, stables B and military tunnels
12 Months Ago
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12 Months Ago
S2P fishing_village_b
12 Months Ago
Reduced bicycle sprint time a little. Reduce bike brake power a bit (all bikes). Increase trike max steer at high speed.
12 Months Ago
12 Months Ago
merge from main -> monument_scenes
12 Months Ago
Hooked up motorbike damage FX and instrument lights