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124,356 Commits over 4,079 Days - 1.27cph!

12 Months Ago
Removed AmbientLightLOD components from the search light, fixing spotlight intensity issues
12 Months Ago
w_handcuffs fix - updated static & rigged meshes with updated mesh to fix missing faces & incorrect uvs
12 Months Ago
Added side turrets to the vendor
12 Months Ago
reduced max tick rate on cloth
12 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
12 Months Ago
updated test scene
12 Months Ago
simplifying burst cloth in prep for separation as jiggle-only solution - position based dynamics, with hard rotation constraints - configurable relaxation factors to allow for artist control over bounciness of constraints
12 Months Ago
Added a toxic pool water surface toxic pool material
12 Months Ago
Vendor attacker is not marked as hostile
12 Months Ago
Wired headlights and spotlights to TOD
12 Months Ago
Fixed out of stock being displayed briefly inside vendor. Also fixes being unable to buy from the machine whilst someone else is buying at the same time
12 Months Ago
Underwater divesites ABC base setup Unity scene setup with S2P groups
12 Months Ago
Merge main -> travelling_vendor
12 Months Ago
Updated all radiator positions throughout level
12 Months Ago
tweaked radiator props draw distances, added a white material variant
12 Months Ago
merge from main
12 Months Ago
set dressing progress backup
12 Months Ago
Reduced bike passenger view range by 10 degrees each way. Reduces horrifying body twist.
12 Months Ago
viewmodel handcuffs - setup viewmodel renderer script
12 Months Ago
Remove transition times on cuffs VM deploy state animations to fix visual state bug
12 Months Ago
blunderbus admire animation edited
12 Months Ago
radhouse apartments and radiator collision fix
12 Months Ago
Added new remove hood and cuffs radial icons
12 Months Ago
Merge Bikes -> main
12 Months Ago
Fixed bikes drifting slowly when idle and awake
12 Months Ago
Merge from main
12 Months Ago
set dressing progress backup
12 Months Ago
merge main -> Aux2
12 Months Ago
merge from demo_map_nre_fix
12 Months Ago
merge from snow_effects_roll_back_and_meshLOD_conversion
12 Months Ago
merge from fix_runtime_profiling_update -> main
12 Months Ago
Fix update, late update, physics & fixed update counters not being reset on the server
12 Months Ago
Merge Bikes -> main
12 Months Ago
Fixed sidecar wheel visual trouble
12 Months Ago
Added support for particle system containers that contain lights that use LightEx scripts. Fixed motorbike damage light always showing
12 Months Ago
Sidecar stuff
12 Months Ago
Fixed sidecar collider trouble
12 Months Ago
Parent merge
12 Months Ago
Merge from main
12 Months Ago
Fixed several NRE's when opening the map while in a demo and the player has placed markers
12 Months Ago
Fixed getting clip-check dismounted from bikes when scraping against walls
12 Months Ago
Merge Bikes -> main
12 Months Ago
Moved bike driver eye pos forward, avoid clipping with clothing
12 Months Ago
Backups
12 Months Ago
Halve the collision impulse Y
12 Months Ago
Force one update tick on initial load to get suspension distance etc right, even if it's asleep. Fixes "hovering" bikes
12 Months Ago
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12 Months Ago
Improve csv exporter to export multiple item data streams at once
12 Months Ago
12 Months Ago