reporust_rebootcancel

126,704 Commits over 4,109 Days - 1.28cph!

1 Year Ago
merge from creative_mode
1 Year Ago
merge from ocean_trace_fix
1 Year Ago
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1 Year Ago
Merge from cuffs main
1 Year Ago
Merge from main
1 Year Ago
Handcuffs will now appear correctly on spawned players
1 Year Ago
Push direction calc change
1 Year Ago
player update. 3p kayak anims set to loop
1 Year Ago
merged main into wire_slacking/optimisations
1 Year Ago
merge from demorecorder_ui_improvements
1 Year Ago
Code cleanup
1 Year Ago
Reapplying 98635 after merging GameUI.Hud.prefab
1 Year Ago
Merge from hood_and_cuffs main
1 Year Ago
Pushing a handcuffed player dismounts them
1 Year Ago
merged main into demorecorder_ui_improvements
1 Year Ago
Minor UI tweaks
1 Year Ago
network++
1 Year Ago
merge from hood_and_cuffs
1 Year Ago
merged main into demorecorder_ui_improvements
1 Year Ago
Added a checkbox option to the recorder UI to auto fill demo names - If enabled, set to the last recorded demo name - If the name contained a number at the end, increment it by 1
1 Year Ago
Cleanup wip
1 Year Ago
Merge from monument_scenes -> aux2
1 Year Ago
Add oil rig monument scenes Add arctic research base scene & remapped prefab
1 Year Ago
Fix remapping of monuments to exclude monuments without scenes Add logging
1 Year Ago
merge from suppress_eye_movement
1 Year Ago
Initial boilerplate for a customisable gesture wheel Saves the current wheel loadout into convars (eg. GestureCollection.Slot0Bind "clap")
1 Year Ago
merge from fakespeech_runtime
1 Year Ago
merge from arctic_trail_texture_artifact_fix
1 Year Ago
merge from viewmodel_arm_mask
1 Year Ago
merge from projectile_item_mod_penetration_fix
1 Year Ago
merge from selectionhistory_editortool
1 Year Ago
merge from rotorwash_fix2
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Fix stable buoyancy that I broke in 98860, revert some flag changes
1 Year Ago
merge monument_scenes -> aux2
1 Year Ago
Add scene prefabs to /remapped/ folder instead of /autospawn/ so they stop conflicting with terrain generation
1 Year Ago
Delete scene prefabs from autospawn directory
1 Year Ago
Default to monument_scenes enabled in editor because it messes with map gen
1 Year Ago
Actually include the "monuments only" mode when running in Scene2Scene mode
1 Year Ago
Refactor SceneToPrefab to use an options class instead of many parameters By default don't save each scene (since nothing changes about it) By default Scene2Prefab/Update All outputs normal prefabs - extra option to output monuments as scenes - extra option to only output scene prefabs
1 Year Ago
Disabled monument scene convar by default - better to opt-in than break aux2 Remap to a different directory (/remapped/ instead of /autospawn/) because map generation was picking up both versions of the prefab and causing issues Make sure output directory of prefab exists before outputting Ensure output path of asset has forward slashes
1 Year Ago
Force DPV lights off if player dismounts
1 Year Ago
Client tick now only runs while DPV is on or moving
1 Year Ago
Merge from techtree_panel_improvements
1 Year Ago
Fixed button listeners not getting cleared properly when recreating the tech tree, leading to some NRE's
1 Year Ago
Merge from monument_scenes -> aux2
1 Year Ago
Fix compile errors when putting editor in SERVER mode - only allow SceneToPrefab to work when in CLIENT + SERVER mode (it only required CLIENT before)
1 Year Ago
merge from monument_scenes -> aux2
1 Year Ago
Scene2Scene every monument