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130,083 Commits over 4,232 Days - 1.28cph!

1 Year Ago
Added control over explosion volume weight
1 Year Ago
legacy bow vm - ironsight updates, anims tweaked
1 Year Ago
Adjusted wanted poster skins and rebuild phrases.
1 Year Ago
exported and added crouch idle animation to crouch blend tree
1 Year Ago
Updated Storage Monitor FBX to include missing faces, so no long to see through the Storage Monitor on certain objects.
1 Year Ago
Updated Legacy Furnace Icon to have correct Lighting
2 Years Ago
10th anniversary logo added mainmneu updated
2 Years Ago
Show the repair cost indicator with accurate costs when attempting to place down a building block while the player has insufficient resources
2 Years Ago
Fixed player not starting tutorial at a consistent rotation
2 Years Ago
Removed underground rotor mesh
2 Years Ago
Fixed NPC idle anim not looping
2 Years Ago
Profiler EndSample fix
2 Years Ago
Take a break from interpolation if we're not getting new data anyway (rigidbody sleeping)
2 Years Ago
Increase contrast on mission obejctives panel
2 Years Ago
Highlight mission help text in orange
2 Years Ago
Merge Main -> ServerSideRagdolls
2 Years Ago
Fix rotor blades
2 Years Ago
Another materials commit.
2 Years Ago
Minor edits (make fields readonly)
2 Years Ago
Removed Update method from Ragdolls, use a call from Client.cs instead for reduced overhead
2 Years Ago
Added the ability to only show mission objectives that are started on the mission hud Enabled on the first few missions to make things a bit less overwhelming
2 Years Ago
Post params
2 Years Ago
ExplosionsOverlay WIP (still bugs)
2 Years Ago
Ignore body orientation when making a ragdoll out of a sleeper. The sleeper model ignores body orientation, so we also need to ignore it to create the ragdoll at the right rotation!
2 Years Ago
Iterations & fixes
2 Years Ago
Added global.printAllScenesInBuild convar
2 Years Ago
Merge from main
2 Years Ago
Fixed tutorial npc player model not always facing same direction Exposed new force forward option on gesture config FIxed tutorial nps not resuming it's gesture when a server is loaded
2 Years Ago
New sleeptarget convar puts the player you're looking at to sleep (obviously admin only)
2 Years Ago
Codegen
2 Years Ago
Fix negatively sized roadsign collider
2 Years Ago
Manifest, protobuf
2 Years Ago
Improved ExplosionScreenBounceFade and ExplosionOverlay for ease of use
2 Years Ago
Merge from main
2 Years Ago
Advent calendar now provides only one MGL on the 4th day (19th of dec) instead of 3 Added adventcalendar.overrideAdventCalendarDay and adventcalendar.overrideAdventCalendarMonth convars for easier testing (setting override month to 12 and override day to 20 will emulate the date being the 20th of december)
2 Years Ago
ExplosionsOverlay stuff
2 Years Ago
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2 Years Ago
Merge from /main/texture-memory-review
2 Years Ago
Fixed init order trouble with server-side ragdolls that spawn already parented
2 Years Ago
Merge main -> ServerSideRagdolls
2 Years Ago
Commit IconRender scene, since others are seeing different lighting. Disabled the twitch rivals desk object.
2 Years Ago
vm legacy bow - updated rig with edited model - edited anims - added unique animator - edited ironsights
2 Years Ago
L/M/S prefabs.
2 Years Ago
Fixed regression issues
2 Years Ago
Created Place Holder Legacy Furnace Icon
2 Years Ago
made corrugated metal on twitch rivals desk thinner so it no longer clips walls and added glass collision boxes to the twitch rivals desk prefab screens, reassigned COL instead of lod1 for collision
2 Years Ago
Added included lock on the shelter.
2 Years Ago
Added OnPlaced to remove old SendMessage code Updated sleeping bag to use it.
2 Years Ago
frontier roof vs floor: round 2