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124,522 Commits over 4,171 Days - 1.24cph!

2 Months Ago
Update: DemoBuildingsViewer - annotate spawned building blocks with metadata - Also fixed building marker deduplication only spawning 1 marker Allows to implement export of a scene (with manual edits), rather than demo protobuf. Tests: used the tool, gizmos confirmed link up with building markers
2 Months Ago
thompson holster, backpack position abd bounds setup
2 Months Ago
Bugfix: DemoBuildingsViewer - don't spawn extra building markers on import Tests: used the tool
2 Months Ago
Update: DemoBuildingsViewer - add debug toggle to spawn from source protobuf Helps validating that everything is spawning correctly Tests: used the tool in editor
2 Months Ago
clean up header on workshop
2 Months Ago
flexbox new ui tooltip
2 Months Ago
Add tooltips to play page prefabs for extra info
2 Months Ago
setting up 3p minigun anims,entity and and override controller.
2 Months Ago
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Setting up 3p SKS anims,entity and override controller
2 Months Ago
merge from metal_detector_dropped_items
2 Months Ago
merge from fix_attackheli_headlights
2 Months Ago
compile fix
2 Months Ago
merge from new_menu
2 Months Ago
Added a close button to the skin viewer when full screen
2 Months Ago
Fixed HttpImage GenerateMipmaps setting not working
2 Months Ago
Fixed cart item not spawning in builds Added store.clearcart command
2 Months Ago
Merge from mission_tutorial_reset_fix
2 Months Ago
Skin viewer locker tweaks
2 Months Ago
Added ScrollRectDisable to the store, settings and inventory scroll rects Some store optimisations
2 Months Ago
Selectively reset mission state when starting a tutorial, prevents mission complete status of non-tutorial missions getting stomped
2 Months Ago
merge from new_menu
2 Months Ago
Tab button style update again
2 Months Ago
Revert 126315, has dependencies to Facepunch.System
2 Months Ago
Fixed workshop editor skybox slider regression
2 Months Ago
Merge from hardcore_refresh
2 Months Ago
merge from new_menu
2 Months Ago
Deleted old workshop menu code and prefabs
2 Months Ago
Another loot spawn change to try and resolve these game mode issues
2 Months Ago
Fixed ingame post process messing with the skin viewer post process layer
2 Months Ago
Tab button style update, plastic please
2 Months Ago
Moved FlexGridsElement in flex folder
2 Months Ago
Workshop - Lock page buttons accordingly - Added a confirmation popup before starting the workshop scene loading - Prevent the menu to close when pressing escape if the workshop editor is loaded
2 Months Ago
Merge from main
2 Months Ago
Workshop filtering dropdown
2 Months Ago
Workshop window is closed correctly when switching tabs
2 Months Ago
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2 Months Ago
Fixed HttpImage not firing OnImageLoaded callback at all times
2 Months Ago
Workshop scene linked, "my items" buttons
2 Months Ago
Restored window states in main prefab
2 Months Ago
Workshop menu baseline
2 Months Ago
Update: DemoBuildingsViewer - use processed protobufs, instead of raw demo protobufs, for scene spawning - Benchmark.Building no longer caches raw protobufs This standardizes logic between benchmarks and the viewer tool. Tests: opened a couple bases from a demo
2 Months Ago
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2 Months Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
2 Months Ago
Feedback tweak: Red/Orange balance into more orange.
2 Months Ago
Update: DemoBuildingsViewer - can now recreate entities that have been deleted Tests: spawned a base, deleted a bunch of walls, reimported - all back to normal