reporust_rebootcancel

138,288 Commits over 4,505 Days - 1.28cph!

12 Months Ago
merge from ddraw_menu_hide
12 Months Ago
Update: SendEntityUpdates - add parallel sending of snapshots It's incomplete, but now the similarities with OcclusionSendUpdates are more clear and can be unified. Also revelaed a bunch of concerns with ShouldNetworkTo and deferring to parent choice. Tests: 2p on Craggy with UsePlayerUpdateJobs 2. Observed animal desync, but weirdly it was still there after setting UsePlayerUpdateJobs 0 and reconnecting - will investigate later.
12 Months Ago
More icons tagged as UI mipmap group
12 Months Ago
Contact menu mugshots ignore mip maps limit
12 Months Ago
tugboat_rug_fix -> main
12 Months Ago
Removed mip maps generation on server map image
12 Months Ago
Removed mip maps generation on server image in the browser
12 Months Ago
Bugfix: OcclusionSendUpdates - fix up wrong last batch size calculation - also removed dead variables - removed FoundMain/Worker to SendAsSnapshotMain/Worker Tests: none, trivial changes
12 Months Ago
Loading screen images are ignoring mip map levels
12 Months Ago
broke mannequin even further by updating individual body part prefabs
12 Months Ago
merge from particlesystem_warnings_fix
12 Months Ago
Merge from changelog_fix
12 Months Ago
Merge from spraycan_toast
12 Months Ago
Merge from pickup_toasts
12 Months Ago
Update: SendEntityUpdates - plug in occlusion fast path - use-after-free bugfix Tests: 2p on Craggy with UsePlayerUpdateJobs 2
12 Months Ago
Merge from gamemodes_workbench_fix
12 Months Ago
clothing mannequin updated model and material
12 Months Ago
Tagged all icons to use the UI mipmap group
12 Months Ago
Merge from fix_uselegacyworkbenchinteraction
12 Months Ago
Added a new mipmap group for UI assets, unaffected by global mipmap limit
12 Months Ago
Fix convar server.uselegacyworkbenchinteraction
12 Months Ago
merge from new_menu2/pilotpack_storepage
12 Months Ago
merge from horse_grounded_fix
12 Months Ago
merge from richtext_off
12 Months Ago
Update store prefab too for tile videos
12 Months Ago
Add the pilot pack video media
12 Months Ago
merge from main
12 Months Ago
Fix workbench tech trees being wrong in softcore. Reverts previous change to vanilla gamemode, should no longer be neccessary. All gamemode tech trees should now be functioning correctly.
1 Year Ago
Extend SpecialPurposeCamera to optionally use material render pass instead of clear, and add new subtractive shader for displacement reduction over time instead of instantaneous
1 Year Ago
Searchlight static updates. Relevant monument scenes S2P.
1 Year Ago
Various changes to fix the LaserLight colours.
1 Year Ago
Ambient boost defaults.
1 Year Ago
merge from main
1 Year Ago
Fix servers in modded tab "randomly" not appearing in server browser
1 Year Ago
merge from twitch_feature_img
1 Year Ago
delete temp img
1 Year Ago
Added a dedicated home brewed 3 branded twitch feature img
1 Year Ago
merge from friends_fix
1 Year Ago
merge from reduce_store_hero_traffic
1 Year Ago
merge from /refresh_sorting_bug/community_prioritise_premium
1 Year Ago
merge from streamermode_respawn_fix
1 Year Ago
merge from batched_water_trace_topology_fix
1 Year Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
1 Year Ago
hide it when hiding cancel as well (not needed)
1 Year Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
1 Year Ago
merge from main
1 Year Ago
subtract 128316 fix_nametags_terrain_holes
1 Year Ago
merge from tutorial_video_fix_3
1 Year Ago
Fix layer of hexagon tile collider
1 Year Ago
Ensure prioritising premium will cancel currently running query the same as the cache does