reporust_rebootcancel

128,850 Commits over 4,140 Days - 1.30cph!

11 Years Ago
Fixed EAC banned users sometimes not getting kicked properly
11 Years Ago
Catch & report RPC exceptions nicer
11 Years Ago
Changed legacyterrrain splat control textures from rgba1+rgba2 to rgb0+rgb1+rgb2 Fixed control map being tiled in shader when in edit-mode
11 Years Ago
Terrain files.
11 Years Ago
Splats and stuff.
11 Years Ago
Making plastic behave.
11 Years Ago
Brute force merge without any lube.
11 Years Ago
Fixed stack splitting dupe bug
11 Years Ago
Stacking fixes
11 Years Ago
Debugging not being able to wake up
11 Years Ago
some 3rd person animations for the pump shotgun
11 Years Ago
Fix rock sounds not playing
11 Years Ago
Removed NPCSurvey from SpawnHandler tick (causing slow / crashing resource respawn?)
11 Years Ago
Fixed PrefabPreProcess calling Awake / OnEnable on preprocessed prefabs if inside the editor Added debug logs to RandomDynamicPrefab
11 Years Ago
Added debug logs to CullCell
11 Years Ago
Fixed PrefabPreProcess setting inactive prefabs to active after processing if in the editor
11 Years Ago
Splats and stuff.
11 Years Ago
wip
11 Years Ago
Fresh new error for Diogo.
11 Years Ago
File delete.
11 Years Ago
File replace.
11 Years Ago
Backup
11 Years Ago
Fixed walking/running stopping when closing inventory menu Fixed chat box opening again on submit Chat has scrollable history Can click on avatars in chat to view steam profile Fixed too many veritices in canvas error if lots of chatting
11 Years Ago
changed head file name
11 Years Ago
Fixed cancelling queue'd craft not returning resources Crafting can no longer take from or give to wearables slots Items are no longer destroyed if inventory is full - they're dropped into the world If furnace/campfire is full, will spit out items instead of losing them Added drop notice
11 Years Ago
Implemented topology, biome and color terrain map bakes and loads Made terrain map bakes handle size mismatches gracefully Removed NPCLocomotion raycast height snap fallback Fixed harmless warning in PrefabPreProcess Changed heightmap extraction from bake to runtime Enabled normalmap extraction from compressed texture Added runtime compression to colormap
11 Years Ago
merge from main
11 Years Ago
Removed health regen on building blocks Placed building blocks start with max health Upgrading a building block puts it on max health
11 Years Ago
Splat mismatch hotfix
11 Years Ago
Replaced erroring maps.
11 Years Ago
Trash.
11 Years Ago
Building blocks start off on the cheaper, more fragile "twig" set (non-balanced)
11 Years Ago
Added F2 options to hide hud/chat/branding
11 Years Ago
Removing debugging from PlayerInput now that wakeup bug is fixed
11 Years Ago
Protocol++ (non dev branch can't see building skin changes anyway)
11 Years Ago
Cleaned up unused code
11 Years Ago
adding corrugated_a generic textures
11 Years Ago
Updated to Unity b22
11 Years Ago
Fixed some warnings (still some left in ItemIcon, but I don't want to break it - cc garry)
11 Years Ago
merge from main
11 Years Ago
finished the 3rd person animations for pump shotgun. set up the wm_sawnoffshotgun to use appropriate 3rd person animations
11 Years Ago
Fixed divide by zero Fixed 0 health on building blocks Reduced cost/health of all twig blocks Added roof block
11 Years Ago
Meat is now stackable Medkits/Pills are stackable Added missing twig roof skin
11 Years Ago
Map stuff.
11 Years Ago
Added process info to F1 menu if it can be retrieved on the current platform
11 Years Ago
Can toggle nudity censor in F2 menu F2 menu settings are now saved properly
11 Years Ago
Added explosives/timed explosive charge items Updated phrases
11 Years Ago
Fixed supply drop parachute not closing Added ThrownWeapon HeldEntity type Added c4 charge entity Fixed warnings in ItemIcon
11 Years Ago
merge from main
11 Years Ago
merge from main #2