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137,673 Commits over 4,474 Days - 1.28cph!

1 Year Ago
Bugfix: avoid scripting API in EACServer.LogPlayerTick - cache more of player state on main thread Tests: hacked code to run EAC in editor and activated player tasks - no more exceptions
1 Year Ago
Attempt 2
1 Year Ago
Hidden party member button opens the social menu
1 Year Ago
Workshop UI_SettingsTweakSlider nre fix
1 Year Ago
Bring back old default server image to the connection modal. Fix bug causing infinite 'loading' of a servers image if it doesnt have one
1 Year Ago
merge from new_menu
1 Year Ago
UI_SteamInventoryCrafting init NRE fix attempt
1 Year Ago
Added remaining COL mesh to food market barge shell
1 Year Ago
Fixed store price tags being cutoff with some currencies
1 Year Ago
Missed a file
1 Year Ago
Cherry pick back from the duplicate branch, wtf plastic
1 Year Ago
Set all of the shader/animator hashes as readonly so they don't get included in code gen.
1 Year Ago
NPC statements now copied over too
1 Year Ago
Stop tabbox allocating every frame
1 Year Ago
Updated floor and ceiling wp pack store assets
1 Year Ago
Update: add "Server.UsePlayerTasks" feature switch - also submitting updated ResetStaticFields Tests: turned it on and off in the editor and validated in profiler
1 Year Ago
Fixed some init issues when clicking on store sub items Fixed medieval showcase tile not having a price tag
1 Year Ago
Pilot hazmat lod material/textures
1 Year Ago
Post node data copy
1 Year Ago
Phantom moved items from 127520
1 Year Ago
Pre node data copy
1 Year Ago
merge from main
1 Year Ago
Context menu changes so it doesnt spawn offscreen when right clicking party member Also gave it a min size so it doesnt shrink too much
1 Year Ago
Merge from ammocontainer_garbage
1 Year Ago
phrases
1 Year Ago
merge from save270
1 Year Ago
merge from hardcore_refresh
1 Year Ago
Removed the 20%, 40% and 60% scrap cost increase in hardcore, tech tree costs should match vanilla (just without guns)
1 Year Ago
Explosive ammo shares the same hardcore game mode costing behavior as other ammo types (Subject to change)
1 Year Ago
Merge from main
1 Year Ago
Readd wearable randomisation component, add a toggle that controls whether it runs, turned it off on the pilot hazmat Added debug.blockWearableMaterialRandomisation admin convar for media that will block the randomisation process entirely
1 Year Ago
Merge from main
1 Year Ago
Fixed NVG looping sfx getting lost when modifying other clothing
1 Year Ago
merge from new_menu
1 Year Ago
Chat menu mask fixes
1 Year Ago
Update spawned viewmodel with same skin colour as preview model
1 Year Ago
Footer party can only draw a maximum of 6 party members
1 Year Ago
Spawn a player model instead of a BasePlayer Spawn the associated entity via ItemModEntity and equip it via WorkshopPlayerPreview Turn the spawned player model 180 degrees Add an Image component to the button used in this scene and populate it with the item icon Codegen so that the static fields in this scene are handled by domain reload
1 Year Ago
Friend menu sections try to recycle existing items instead of flushing everything, reduces the flickering Can click on party member to DM them
1 Year Ago
Move EmissionScaledByLight out of Update into a work queue capped at 0.01ms/frame, should save around 0.05ms a frame on a proc gen map
1 Year Ago
Add a loading wheel in the connection modal when you click on a server (for the image) Optimise connection modal - only regrab data if its a different server to the one you currently have loaded in the modal
1 Year Ago
PlayerBoatLock cleanup
1 Year Ago
Merge from wheel_lock
1 Year Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.
1 Year Ago
Can now see how many players are in a servers queue in the browser list
1 Year Ago
Merge from main
1 Year Ago
Compression and mipmaps on UI.FriendAvatarGradient so the avatar masks look better
1 Year Ago
If the party changed, update the party footer even when the friend list is not visible Added a leave button when right clicking on yourself
1 Year Ago
Add some extra padding
1 Year Ago
new_menu -> main