202,107 Commits over 4,171 Days - 2.02cph!

9 Years Ago
AH logs are warnings (yellow)
9 Years Ago
- Fixed issue with auto turret ak not displaying - Added ak lods to auto turret
9 Years Ago
Enabled forward rendering support on terrain and terrain-blend shaders Disabled snow accum when painting is enabled (was running out of samplers)
9 Years Ago
Fixed binds sometimes printing out null Fixed ent commands bound to keys getting fucked up
9 Years Ago
* Fixed Weapon.LastShootTime being always 0 serverside * Added Weapon.SetLastShootTime( time=curtime ), shared * Small GitSync - TTT and default godmode setting for sandbox MP
9 Years Ago
Fix? for players getting opponent's squad
bot
9 Years Ago
Automated Linux Build #538
9 Years Ago
concrete_h mask
bot
9 Years Ago
Automated OSX Build #538
9 Years Ago
fix for wrong formations
bot
9 Years Ago
Automated Windows Build #538
9 Years Ago
creeping plants / flowers custom normals pass for volume lowered cutout to .21 for distance volume
9 Years Ago
tweaks
9 Years Ago
* Fixed hlfaceposer and hlmv not workinig out of the box
9 Years Ago
dock_ground_concrete material changes concrete_h meta resize to 1024
9 Years Ago
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bot
9 Years Ago
Automated Linux DS Build #538
9 Years Ago
Fixed wooden door skin
9 Years Ago
Updated custom PBS lighting to match b6+ Enabled forward rendering support on grass and speedtree shaders
9 Years Ago
Updated ASE to v0.4.0, first non-beta release
9 Years Ago
unit tweaks
bot
9 Years Ago
Automated Windows Build #539
9 Years Ago
Mortar tweak
9 Years Ago
Holdtype fixes for lr300,semi auto rifle,m249 & flamethrower
9 Years Ago
tryign to make branch shelter work
bot
9 Years Ago
Automated Linux DS Build #539
9 Years Ago
fixed slightly off position of double door hatches
9 Years Ago
audiobundle tweak
9 Years Ago
Unit protobuf, track last attacked and moved turns
9 Years Ago
CanMove/CanAttack
9 Years Ago
horse SFX
9 Years Ago
you can pick branches from trees
9 Years Ago
Updatingsome procgen clutter Adding a second large common bush
9 Years Ago
Stone spear optimisation
9 Years Ago
sloth sfx
9 Years Ago
Armored doors LOD1 include the peep hole
9 Years Ago
Fixed shop, lot purchasing and network menus.
9 Years Ago
Command point prototyping
9 Years Ago
Fixed some UI stuff
9 Years Ago
nuked old buildings
9 Years Ago
CanBeUsed
9 Years Ago
meta files
9 Years Ago
more building stuff
9 Years Ago
BaseId equality members
9 Years Ago
Updated Hitboxes on the fast zombie model
9 Years Ago
BuildingEditor uses AssetMenu for selection, misc other bits
bot
9 Years Ago
Automated Windows Build #540
9 Years Ago
Small hut requires some stone again, pending asset update
9 Years Ago
BuildingView preview mesh creation improvements (supports buildings without construction mapping data)
9 Years Ago
Accidentally some C#6