199,569 Commits over 4,140 Days - 2.01cph!

2 Months Ago
Removed large tower from Desert_Dwelling_double_A prefab to prevent cases of MLRS rocket collision in the military bases
2 Months Ago
Merge from ballista_disablelegs_fix
2 Months Ago
Also rebuild legs on dismount in case convar was turned on while mounted
2 Months Ago
Check for NRE
2 Months Ago
Added another painted ceiling for the wallpaper pack
2 Months Ago
underwater labs mesh volume models - removing 10cm down and 5cm up
2 Months Ago
Add blue light to store
2 Months Ago
Half Height Bamboo Shelf - Centered mesh, colliders and prefab more precisely
2 Months Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
2 Months Ago
cocoknight fbx update
2 Months Ago
New active/inactive scrollbar and dropdown for settings
2 Months Ago
Cocoknight gloves and torso WM and icon updates
2 Months Ago
Merge from spatially_aware_gentlemen_club
2 Months Ago
Codegen
2 Months Ago
Fixed Bamboo Wall Shelf position in prefab, was off center
2 Months Ago
Merge from main
2 Months Ago
S2P didn't commit first time
2 Months Ago
Fixed a gap in sewers of WTP S2P
2 Months Ago
Merge from main
2 Months Ago
Fix on destroy issue with foliage grid
2 Months Ago
Floor and Ceiling initial store setup
2 Months Ago
added blue light to industrial lights
2 Months Ago
Compile fixes
2 Months Ago
New item loot assets
2 Months Ago
Improve performance in the hierarchical culling job by reordering the culling tests by cost
2 Months Ago
Fix wrong index calculation in ArrayEx.RemoveAtNoResize()
2 Months Ago
Settings UI prefab variant setup Audio tab
2 Months Ago
Added directionalDropEnabled server convar. Cleanup.
2 Months Ago
had to reimport large and small bullet container variants as there was a really strange bug happening when renaming folder re-setup prefabs
2 Months Ago
Experiment: Holding the directional drop key will drop items to the ground even when dropped over other inventory slots/ui, to make it easier to drop items with direction without needing to drag the icon all the way off the inventory. Tint item icon red and scale it down slightly when the directional drop key is held to make it clear the item is going to be dropped.
2 Months Ago
renamed large bullet container parent folder to bullet_container added small bullet container variants A + B blockouts intial prefab setup
2 Months Ago
Fridge is now classified as an electrical item
2 Months Ago
Despawn rarity set for new silencers
2 Months Ago
Updated wallpaper wood floors, added painted variants
2 Months Ago
syncvars -> aux3
2 Months Ago
Only generate symbols if pdb exists Wrap inside of setter in if server block
2 Months Ago
updated import defaults of mattress
2 Months Ago
large wooden bullet container variant A and B collision and initial prefab setup
2 Months Ago
Settings slider tweak prefab
2 Months Ago
old single mattress prop blockout collision and initial prefab setup
2 Months Ago
removed viewmodel reference from outbreak suit
2 Months Ago
merge from spatially aware branch - spatially aware volumes enabled again by default
2 Months Ago
S2P all
2 Months Ago
Fix ladder placement issues on jungle, frontier, and stone roof colliders
2 Months Ago
merge from debug_draw_fixes (Make `ddraw.clear` work with Instanced DDraw)
2 Months Ago
Add keybind to control option UI
2 Months Ago
Make `ddraw.clear` work with Instanced DDraw
2 Months Ago
fixed van_b and van_c LOD4/5 occluding players inside
2 Months Ago
Merge from foliage_instancing
2 Months Ago
Merge from main