202,003 Commits over 4,171 Days - 2.02cph!

8 Years Ago
Tweaked human navmesh settings to generate better navmesh.
8 Years Ago
Catacomb lighting 1/2
8 Years Ago
more
8 Years Ago
adding a required possession checks fulfillment
8 Years Ago
Skins have OnLoaded and OnIconLoaded callbacks Added OnItemIconChanged event to item icons Show loading indicator on item icons while they're still loading Refresh item icons when their skinned icon finished loading
8 Years Ago
Broken icon import settings are identical to cooking, fire and loading icon import settings
8 Years Ago
latest
8 Years Ago
Possessions fulfillment tidy up
8 Years Ago
Auth
8 Years Ago
Removed unnecessary mipmap refresh from skin texture loading Added detailed profiling to AsyncTextureLoad
8 Years Ago
Deer, Goat and Rabbit can no longer be butchered. Either cooked on spit on stick Hut owner limits fixed to match the number of sleeping positions
8 Years Ago
apple tree improvement
8 Years Ago
Scientist convar tweak
8 Years Ago
EntityEx.SetViewParent error when view is null
8 Years Ago
Junkpile despawn time is constant (since it was identical on all prefabs anyhow) Junkpile despawn time is now 30 minutes (from 20 minutes)
8 Years Ago
water_well_d scene progress backup
8 Years Ago
Ability.PlaceCraftingOrder is AI only (no longer shows on radial) Disabled the Human.Idle.Activities module for now (too much dancing, need historical time since last execution as part of DSE scoring)
8 Years Ago
Disabled hugging
8 Years Ago
Release folder location
8 Years Ago
Disabled Hypothermia
8 Years Ago
Berry bush regen and auto dispense
8 Years Ago
Fixed Jeffreys Hapis hole
8 Years Ago
Catacomb lighting 2/2
8 Years Ago
Fixed NRE in voice recorder Eliminated GC alloc from voice recorder
8 Years Ago
Phrases
8 Years Ago
nospawns setup for building debug
8 Years Ago
vm admire updates
8 Years Ago
Fixed NRE when killed without HitInfo
8 Years Ago
Remove and destroy cooking carcass when it is cooked and depleted
8 Years Ago
Fixed Blackboard.ParametersId returning wrong value
8 Years Ago
Feedback fixes, warnings when it goes wrong
8 Years Ago
Fixed shopping cart link not working
8 Years Ago
Nuked various consumable effects, as stat changes are defined on the item.Consumable component Meat gives mad nutrition
8 Years Ago
tanning rack
8 Years Ago
delete fire from building editor scene
8 Years Ago
Fixed debug build on staging app
8 Years Ago
renamed a thing in Possessions
8 Years Ago
Machine processes wrapper can now specify objects to show when active Added ViewTransformSelectAttribute/TransformSelectDrawer
8 Years Ago
Fix Scientist disabling.
8 Years Ago
Fixed some keywords on eating related AI
8 Years Ago
rebuilt haircap 2 with morphs and skinned and got working seamlessly with male head, works with non tssaa
8 Years Ago
Fixed ViewTransformSelectDrawer not refreshing per property Added CraftItemSettingsEditor to expose stat manipulators nicely
8 Years Ago
Editor fix
8 Years Ago
Another editor fix
8 Years Ago
apple tree
8 Years Ago
Report/Feedback fix (fingers crossed)
8 Years Ago
building blocked zone around crash site halved autoturrets lose health when picked up
8 Years Ago
vm base skeleton fbx
8 Years Ago
Fixed scientist burst shooting.
8 Years Ago
Building AI tweaks