138,731 Commits over 4,352 Days - 1.33cph!

23 Days Ago
sulfur box corpse tweak
23 Days Ago
Updated LNY horse armour icon to match other armours
23 Days Ago
Silly horse mask lod burst cloth controller
23 Days Ago
gun box gibs appended to prefab
23 Days Ago
silly horse mask player neck lods
23 Days Ago
Potential NRE fix
23 Days Ago
merge from building_planner_viewmodel_perentity_toggle
23 Days Ago
Remove from ladder hatches as well
23 Days Ago
LNYHorsearmour WM and WM prefab
23 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
23 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
23 Days Ago
Component box guns gibs Some texture tweaks
23 Days Ago
apartment complex layout refinement to street and ground surfaces
23 Days Ago
Adding m16 blockout rigs
23 Days Ago
append gun box to storage adaptor allow collision group
23 Days Ago
ran manifest, icon manifest, localization
23 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
23 Days Ago
Updated LNY horsearmour textures and icon
23 Days Ago
silly horse mask lods, neck lods still to do
23 Days Ago
Adding mortar rig fbx
23 Days Ago
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23 Days Ago
merge from bbs_divesite_fix
23 Days Ago
merge from SupplySignal_SloMoGuys
23 Days Ago
merge from naval_char_texture_optimizations
23 Days Ago
merge from naval_prop_texture_optimizations
23 Days Ago
merge from naval_env_texture_optimizations
23 Days Ago
merge from main
23 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
23 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
23 Days Ago
Fix divesites spawning within boat building station area
23 Days Ago
Renamed the item and vehicles tab classes and prefabs
23 Days Ago
Added vehicle tab
23 Days Ago
Rentable kiosk E blockout
23 Days Ago
sulfur box corpse
24 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
24 Days Ago
further texture optimizations + removal of unused textures
24 Days Ago
Deleted extra horse mask textures
24 Days Ago
Merge from naval_update
24 Days Ago
Format npcShootingComponent to remove weird spacing
24 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
24 Days Ago
fixed editor spawning of island shore vectors
24 Days Ago
texture optimization pass removed unused ramp_diff.tga
24 Days Ago
Artist overlay page video updated
24 Days Ago
Update artist pack store video
24 Days Ago
Texture resizing on paintball coveralls and navalscientist
24 Days Ago
Texture resizing LODs and other tileables
24 Days Ago
sulfur box gibs
24 Days Ago
merge from disable_mounted_parenting
24 Days Ago
merge from disable_mounted_parenting
24 Days Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster