258,112 Commits over 4,018 Days - 2.68cph!
merge from crafting_update
merge from hopper_protection
Updated hopper protection and health
Updated hopper crafting
Remove workbenches from loot table
merge from crafting_update
merge from Item_Descriptions_update
merge from premium_servers
Leaderboard backup, run #
17981
added rubber_tiles_a + b materials
https://files.facepunch.com/jason/1b0111b1/sbox-dev_8LAYmbvyNl.jpg
https://sbox.game/facepunch/rubbertilesa
https://sbox.game/facepunch/rubbertilesb
Removed unused properties from AmmoResource
Spring cleaning
Experiment with queuing attack inputs, use this for GlockWeapon
Example custom LookAt property
Implement Property.Factories
Add Tonemap and VOlumetricFogManifest in RenderingPipeline
[pick] Move tonemap to commandlist so that it's rendered over postprocesses that uses commandlist
Revert previous whitespace changes as they break authentication. We're better off handling this on the API side
missing/incorrect descriptions for tea, pie, inserts
If we're damaging a Rigidbody, apply a force
Binder.Get overloads for different track types
Reviews show rating
Console tweaks
Review page header, post review button
couple missed minor tweaks to chicken petting sound defs
Leaderboard backup, run #
17957
chicken coop sounds
egg handling sounds
chicken petting sounds <3
add occlusion to visual cooking sounds
kettle boil sound tweaks
natural beehive impact sound
beehive deploy/open/close sounds
spitter projectile homing
charger
elite charger
Finish description of sv_maxvoicepacketsperframe
Uncheat sv_player_usercommand_timeout and default to 0.5
0.5 is the value GMod originally had
Add sv_player_usercommand_timeout_lastcmd default to 1. Rerun the last command instead of a null command. This was the previous behavior.
bee swarms are more quiet
no occlusion on natural beehive ambience
Updated female heads with Jedd's updated skinning
submesh/multiple material support
Fix premium tag having to be clicked twice to open premium modal
Include 2 more background images for the premium modal
Fix premium tag offset vertically in loading screen
Remove `premiumfilter` test convar
Merge from crafting_update
Fix for pie visual config not being applied when first person spectating/demos.
merge from main -> premium_servers
Merge from fix_texture_streaming_2
Disable mip map streaming early to prevent Unity from loading textures at a lower resolution
Add [Parameter], namespaces, make syntax work
Update: Replace old TextTable with new
- Also did a light convert of `GetPlayerListPosTable` - it was able to handle 300 players instead of 200 in 4.7ms
- Updated ServerProfiler to exclude new System.Text.Json assemblies (and a couple extra bits) - built from f5b849e4
Tests: synthetic test in editor via constantly running getplayerlistpos command for 300 players, built server and client standalones(win64), booted server standalone
Implemented Soil Layer and added TilePlacer.PlaceInSoil. Replaced all uses of PrefabFile with GameObject
Seeds can now be planted in soil dug with a shovel
Added GrowingSeed component and implemented crops that grow over time
Renamed GrowingSeed to GrowingCrop and implement ISaveData
More ISaveData info for GrowingCrop
re-set up ADS (base idle will be udpated to be lower & to the side)