142,264 Commits over 4,383 Days - 1.35cph!

25 Days Ago
merge from waterwheel_deployable
25 Days Ago
support for manual use water particles with water height adapt
25 Days Ago
merge from main
25 Days Ago
merge from automated_testing
25 Days Ago
Make ProtectionProperties.IsImmortal available serverside
25 Days Ago
Apartment complex b progress / windows polish and roof
25 Days Ago
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25 Days Ago
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25 Days Ago
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25 Days Ago
fixed 3p phonebooth hand offset bug
25 Days Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
25 Days Ago
basic hookup of visual effects
25 Days Ago
25 Days Ago
Gate the whole feature behind a new server var.
26 Days Ago
Move settle timeout to a convar.
26 Days Ago
merge from main
26 Days Ago
merge from render_pipeline_testing
26 Days Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
26 Days Ago
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26 Days Ago
Refactor duplicated code
26 Days Ago
handle another case
26 Days Ago
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26 Days Ago
Merge from main
26 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
26 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
26 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
26 Days Ago
Clean(tests): add messages to new checks to know which permutation and player diverged Tests: ran the modified test
26 Days Ago
Updating player model skinning
26 Days Ago
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26 Days Ago
Update(tests): TestIsFlyingConsistency now also compares computed flying states - Reset flying state between test runs Tests: ran tests, level 1 passes but level 3 now fails
26 Days Ago
Create BatchRendererGroup on startup
26 Days Ago
Establish basic compatibility with SRP/RRP
26 Days Ago
RRP: Prevent NRE from destroyed cameras
26 Days Ago
Bugfix(tests): make AntiHack tests spawn players with colliders Tests: ran all AH tests, all pass except for 1 already known
26 Days Ago
2k version of garage door diff/nrm. Rentable shop specific shutter material to correct TD. Reexport Kiosk F shutters
26 Days Ago
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26 Days Ago
Update(tests): rewrite TestIsFlyingConsistency to better mix various players Need to figure out why playerr-on-player test doesn't detect player, will do next Tests: ran unit test, detects an issue on level 1
26 Days Ago
FX prefab applied
26 Days Ago
Water wheel movement accents and loop changes and added new inventory pickup and drop sounds
26 Days Ago
change sound class of idle accent sound
26 Days Ago
fixed incorrect rotation on combat knife on weapon racks
26 Days Ago
merge from overfishing
26 Days Ago
Merge from boat_deployable_sound_looping_fix
26 Days Ago
Boat deployable looping sounds fix
26 Days Ago
reapply fishing tags after merge squash
26 Days Ago
Merge from map_clan_names
26 Days Ago
Remove ocean fishing flag when in deepsea, fixing deepsea fishing pool
26 Days Ago
Clan map name tags now respect clannametagcolour
26 Days Ago
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26 Days Ago
merge from main