reporust_rebootcancel

137,708 Commits over 4,352 Days - 1.32cph!

Just Now
Fix a logic issue causing the colliders to be enabled while the shield is not deployed
13 Minutes Ago
Fix the wooden and reinforced shield colliders not working at all
25 Minutes Ago
exported updated 3p generic sit idle anim and updated prefab ik positions for motorbike seat ,its sidecar seat and trike passenger seat
27 Minutes Ago
Update: initial investigation trying to reduce async-await gc overhead Goal is to find better alternative to custom async states I've been handwriting, as they still require an alloc per task Tests: ran unit test
26 Minutes Ago
Merge from main
36 Minutes Ago
Fix metal shield new collider exclude layers
39 Minutes Ago
fixed skeleton issues in all cocoknight prefabs
40 Minutes Ago
armoured hatch and triangle hatch building guide mesh
53 Minutes Ago
Add a client-only player boat trigger to cargo ship that displays a toast warning that cargo destroys player boats
1 Hour Ago
Updated eye controller fudge rotations to account for eyetransform changes
1 Hour Ago
More work on Kiosk F (second pass and vert blends) and E (splitting off more interior meshes)
1 Hour Ago
Krieg backpack skin fix
1 Hour Ago
Cargoship kills colliding player boats. Added cargoship.kill_player_boats convar to toggle it. Codegen
1 Hour Ago
merge from weapon_refresh_salvaged_axe
1 Hour Ago
edited 3p beach chair anim
1 Hour Ago
Fixed first person legs stretched/glitched
2 Hours Ago
exported edited 3p sitting 360 shooting/sit boat anims
2 Hours Ago
easter floorpaper - updated textures, icon easter wallpaper - updated id, temp icon
4 Hours Ago
texture for bulky sofa
4 Hours Ago
set up steam item on bunny costume, and set steam ids on bunny costume, rustige egg amethyst, and wallpapers
4 Hours Ago
merge from main
4 Hours Ago
merge from main
4 Hours Ago
merge from main preserve destination deletes of meta files
4 Hours Ago
merge from main
4 Hours Ago
merge from main preserve destination deletes of meta files
4 Hours Ago
Check any workshop prefab when finding skinnable, fixes BBQ not found.
Today
Fixed first person light effect not working
Today
Merge from main
Today
Merge from cannon_hit_slowdown_revert
Today
Merge from bb_triangle_floor_frame_fix
Today
Merge from brutalist_skin_shadows_fix
Today
Merge from camera_fog_fix
Today
Merge from manifest_size_optimization
Today
Merge from server_side_server_list_filters
Today
Merge from easter_fixes_2026
Today
Fixed incorrect item id on ladder hatch
Today
Merge from armored_ladder_hatch
Today
Merge from shield_idle_collider
Today
Fix local shield collider being disabled permanently after attacking (wouldn't have actually affected any server side hit detection)
Today
Merge from main
Today
Merge from shield_idle_collider
Today
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Today
Merge from Armored_ladder_hatch
Today
Descriptions, fix guide mesh offset on triangle
Today
Temp crafting costs
Today
Icons
Today
Triangle hatch prefab setup Enable r/w on collision meshes
Today
Apply primitive cylinder colliders to top and bottom hatches
Today
Allow held items on water wheel mountable Apply same hack as rocking chair - apply parameters inside ForceUpdatePlayerModel but still return false
Merge from viewmodel_early_disable_fix