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940 Commits over 3,471 Days - 0.01cph!

6 Days Ago
resized textures
6 Days Ago
military flamethrower LODs -basic prefab setup -LODbake textures and materials
6 Days Ago
new version of military flame thrower viewmodel fbx - mesh to setup and get started with anims - textures not final - no world models yet
28 Days Ago
sks folder setup and anim test with mid poly mesh
28 Days Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
31 Days Ago
updated viewmodel UV's to have left column of lights to be green and right side of lights to be yellow updated albedo texture accordingly
32 Days Ago
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35 Days Ago
added row of 24 led lights (will need peturs emmision touch here) added bulb all to view model and world model prefabs updated materials to get rid of the now mismatched pcb board textures
38 Days Ago
metal detector addtional bulb at the bottom viewmodel and LODs added it to the the world and viewmodel prefabs.
46 Days Ago
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3 Months Ago
updated world model prefab with necessary world model scripts
3 Months Ago
changed LODs, LOD3 is now baked down 2 materials to 1
3 Months Ago
high calibre revolver LODs basic world model prefab setup
3 Months Ago
high calibre revolver viewmodel textures and materials initial prefab setup
3 Months Ago
merge from main
3 Months Ago
Legacy bow model and texture updates viewmodel and world model changes
4 Months Ago
gammagotchi scale change
4 Months Ago
gammagotchi model and textures
4 Months Ago
legacy bow texture resize world model / lods intial prefab(s) setup
4 Months Ago
legacy bow initial setup viewmodel, textures and materials
4 Months Ago
legacy benelli (spaghelli) shotgun viewmodel and worldmodel with lods initial prefabs setup
4 Months Ago
skinning knife viewmodel and world model / lods materials and textures initial prefab setup
5 Months Ago
updated vampire stake overall width and rotation
5 Months Ago
updated vampire stake is be thinner at the top
5 Months Ago
added new pipe tool texture atlas variant for more variety
5 Months Ago
vampire stake skin world model and viewmodel prefab intial setup
5 Months Ago
Single weapon rack variation 3 LODs and gibs textures and materials initial prefab setup
5 Months Ago
resized textures
5 Months Ago
added lods and gibs for single weapon rack version 2 textures and materials prefab setup
6 Months Ago
added gibs to the single weapon rack item updated prefab
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
added 4k textures and materials
6 Months Ago
fixed flickering mesh in fbx for the wall rack
6 Months Ago
added homing missile lods, textures and materials
6 Months Ago
updated large wide weapon rack to fit on a 1x1
6 Months Ago
updated textures to fix a small issue
6 Months Ago
added lods and updated viewmodel updated textures and set sizes setup basic world and viewmodel prefab
6 Months Ago
merge from main
7 Months Ago
updated textures and materials
7 Months Ago
quick retexture of the m39
7 Months Ago
test for new 8x scope mesh & materials
7 Months Ago
merge from main
7 Months Ago
updated mesh
7 Months Ago
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7 Months Ago
materials and texture setup basic mesh setup
7 Months Ago
creates gibs for each weapon rack with the exception of the standing rack which already had some. zeroed prefab updated gibs script with the new gib meshes respectively
7 Months Ago
homing missile launcher setup textures, materials and prefab removed blockout
7 Months Ago
merge from main